Space Ogres for Dungeon Crawl Classics.
Space Ogres come to the character's plane of existence in search of sentient life to interact with. Part of the Ogrenomicon.
Part of the Ogrenomicon for DCC and other D20 Fantasy Games. Space Ogre: Init +4; Atk Third Eye Rays +10 Ranged 90’ (4d6) or Space Ogre Rod +5 melee (1d16+6); AC 12 Force Field AC18; HD 6d8; MV 20’ Fly 30’; Act 1d24 + 1d20; SP Telepathy, Telekinesis; SV Fort +2, Ref +4, Will +6; AL N.Usually encountered alone, sometimes in pairs. Larger gatherings exist, but never travel as large groups. It’s…
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