Daedalic is starting to move away from traditional point and click adventures, it sadly seems. They were one of the major heralds of the genre during an era of resurgence, but a crowded market place has resulted in them trying to re-aim their adventure game focus towards other flavors. This is unfortunately relevant to the topic of this article, Dead Synchronicity, because that might mean that Fictiorama Studios is never actually going to finish with their plans for the game (especially since Daedalic publicly stated the game was a flop and they won’t fund a second episode). The problem with an episodic release plan for a game, especially if you’re a small developer, is that if you don’t have the means to pull that off, you might end up only releasing a fraction of the work and leaving your audience bitter and disappointed. Four years later and with little word of a second episode, it looks like the only released episode of this dark sci-fi conspiracy point and click will remain the only released episode.