Big update for the AU Archive site! (BSky)
New pages completed:
Sonic Adventure: Grounded
Virusbound (Formerly Freaktale)
DeadMix
Universe of the Underground
Third Wave Survivors
seen from Canada

seen from United States

seen from Malaysia
seen from United States
seen from China
seen from China
seen from China
seen from United States
seen from United States
seen from Australia
seen from Ecuador
seen from Canada
seen from Russia
seen from United States

seen from United States

seen from Germany

seen from United Kingdom

seen from France

seen from United States
seen from United States
Big update for the AU Archive site! (BSky)
New pages completed:
Sonic Adventure: Grounded
Virusbound (Formerly Freaktale)
DeadMix
Universe of the Underground
Third Wave Survivors
I think it's coming along quite well
Songus Frongus **2**
Songus Frongus
[DeadTale Remixed] Carry On (Zelda style)
And here comes the End-of-Year Art Compilation! (BSky)
I love and hate Godot sometimes
I was having trouble getting the walking NPCs to change direction when they hit a wall, had a whole complicated system of signals and stuff to try to make them go the opposite direction and everything. That didn't work and it turns out the solution was stupidly simple because there's already a variable for if a character is touching a wall in the engine:
I wanna laugh and cry at the same time
An Art Update
I haven't been posting any finished stuff lately, so I might as well show what've I've got so far