tua characters(+lulu) assigned to groups + roles from my niche yellowjackets fix explanations below
Wilderness; People who have succumbed entirely to the Wild, holding belief in the wind, the trees, and the ground beneath their feet. Treating the Wilderness as more of a God, and all of them it's willing servant and prophet.
Wild Children; People who have belief in the Wilderness, but rather than upholding it as a God, they have... conflicted outlooks on it, seeing it more like a tasteless acquaintance or just a casual existence of life. They're long past fitting into Society now, but, they aren't doing prayer circles.
Society; People still desperately clinging to the ideals of their old lives. Through the mix of worship, deism and insanity, they've resorted to upholding lawful beliefs in the face of tragedy. Whether this is a good decision or not is... really, up to how they go about it. Either way, they're outcasted in the face of the Wilderness.
Home; People who don't fit either scenario, just clinging to different sides with the swing of a pendulum, desperate to go home under any circumstances; Whether that means succumbing to the Wilderness and taking shelter with the Society in the same breath, or not.
Isolated; People who have been so wronged by both sides that they consider themselves either higher, or lower than both the Wilderness and Society. Spiteful and pissed with the living and breathing bodies in every surviving group.
Butcher
the butcher is a person in charge of the most important range of the group; food rationing. they’re left to dismantle the gore and cruelty and broken innocence of the wilderness and they’re not allowed to blink twice at it, at risk of losing their grip, of giving up. theyre in charge of keeping the group steady. but theyre also the most pent up. they have the dirtiest job, the ones digging into things and fucking with the insides of them. theyre the angriest, the most precise, the most bottled up, and theyre the ones who need an outlet more than anyone else in the wilderness.
Hunter
the hunter is the person who gives the butcher their namesake. theyre the ones to put themselves behind the kill. the hunter is desperate to prove something to themselves, or to those around them. you know how to love the thing in your scope but still pull the trigger if it puts meat on the table. they live to serve, and their serving is bloodshed. they’re careful, they put their sanity on the line to feed, theyre the deadliest and yet the most gentle, because they have to shoot just right or else itll all be for nothing; everything they’ve ever done would be for nothing, and they cant handle that, because its their only role in the wilderness, and they dont know what theyd do without it.
Antler Queen
the antler queen is the second stage of the messiah’s development. the belief that, finally, they’ve earned some sort of autonomous right to exist as the speaker and not the follower. broken still, but mending what they’ve lost with the approval of those desperate to cling to their same desires. believing that their bided time has granted them the fix to their every issue; control, power, adoration. they believe that maybe, if they keep holding on tight, they’ll feel whole, like everything they’ve always wanted lied only in this outside world, where they’ve finally become ‘themselves’. when the role becomes too much, and they can’t match up, a new messiah simply takes their ground. a reminder of permanence— and the lack of it, in the wilderness’ grand eye.
Messiah
the messiah is someone who’s perfected their own will of self desperation. they are broken, a part of them is, deep deep down, and they only ever thought the way to fix it was to leave it be; but the wilderness chooses otherwise. the wilderness grows around them, allows them to be sheltered. the wilderness tells them what they want— no, need to hear. they guide others in hopes that the wilderness will give them that inner peace. that solidarity. that constant stream of perfection that’ll meld that broken part. they hate to admit that their role as a leader is shadowed by their fate as a listener, always bent to the will of another power, of another thing, desperate to listen, hoping that passing it along will make it finally work.
Scout
the scout is the person in the wilderness putting everybody first, the one working to help them all against self preservation. they care, they love, they fear everything in a way; everything could be dangerous. everything could hurt the things they care about. nothing is safe, but everything is, the things they love are safe, but only in their mind. the scout wants them all to survive. the scout wants to watch over them, but they dont want to get their hands dirty. they dont want to fall too far into it, because if they lose themselves, theyll lose everyone. if they fall too far into it, everything theyve ever done will be for nothing. everything will be wasted, them included. they love to love but hate the exchange.
Coach
the coach is the figurehead to the connection between the wilderness and the world. the dredges of humanity, the remainder of civilization, the key to normality. they have no choice in the life of the outdoors, a should-be guide that’s otherwise abandoned and left behind for the sake of falling deeper into a hopeful comfortability, a prayer for brutal times to become second nature to survival. theyre endlessly trying to resist the cruelty to cling to a life they no longer recognize, with no other way to escape. they have nowhere else to go, and nothing to do but cling to ideals that rot before their very eyes.
Politician
the politician is the person who routinely calls the shots. in the midst of the terror and violence and insecurity, the politician is the one at the front of the crowd, painstakingly directing those who believe they can’t choose on their own how to live or die. they’re weighed with responsibility and a constant eye of despair, and they have only their most ‘fair’ and ‘justified’ outlook to steer everyone with. when those outlooks outdate themselves, and the wilderness rears its ugly head, the politician’s careful responses become fickle endeavors, minuscule when it comes to what truly needs to be done, leashes to keep a wounded animal down, in hopes that the power will be maintained and peace will restore itself.
Storyteller
the storyteller is the one who hides behind their own stories in order to recreate what could’ve been. a nostalgic. a rehash. someone who’s so afraid of what they can’t do, that they’ll never see what they have to. they resist the desperate need to have the present in order to relive the brighter days. their refusal to reject the truth of the matter is a silent admission of submission to the wilderness itself, against all wills and odds. their want to contain their normality is a confession of instability, and a show of weakness. their nostalgia will kill, when they realize that there are no more stories that feel any more real than the one they’re living in in the present.
Rabbit
the rabbit is a prey animal who puts themselves in the jaws of every predator. the idol of hope and innocence, the haunting conscience, the pure. the rabbit pulls the innocence of the group out from under them, the childish idea of arguing with someone and them getting over it the next day is gone. the belief that things will blow over shattered with a stronger wind than ever thought possible. the hope that a simple conversation can cure all ails. the rabbit keeps the group remembering their wrongs, and idealizing them as a figure of absolute certainty of their worst selves in the wilderness, destroying the person who they used to be in favor of another piece of meat. the rabbit is hunted, the rabbit is killed. the rabbit has no other ending.






