Forgot to post this I think two weeks ago? Dunno but this is the first rendition of my zodiacsona, Caprisalad.
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Forgot to post this I think two weeks ago? Dunno but this is the first rendition of my zodiacsona, Caprisalad.
fucking glass
Jim Harris: Field Prototype No.2.Ink and acrylic marker on paper 8.75" x 11" 2018 https://www.saatchiart.com/art/Drawing-Field-Prototype-No-2/292357/4576477/view
Page mockups for the lorebook, featuring an assortment of limbs (legs) from different origins. Each part of the anatomy will be colour-coded. The colour for legs is purple.
Prototypes of Dragonsmith. In total, I made 32 individual cards.
I month ago I designed a user interface for fun named abode , i decided to redesign it and do a little more this time.
then I took it to principal for the other half.
Abode Ux Ui Design I month ago I designed a user interface for fun named abode , i decided to redesign it and do a little more this time. then I took it to principal for the other half.
How to design an effective eLearning course?
With the affixation shift inwardly education, contrasting educators, developers, and acquisition of knowledge the press firms are stepping into elearning domain. But most newbies are unprehensive pertaining to the intricacies favor building an high-potency interactive learning courseware.<\p>
Over the years, I've seen many who have left their elearning venture half-way by use of. Headship of them dropped pursuit due to illegal scheme or deficiency of knowledge.<\p>
For today's post, I'd like to share the four stages involved to the development of educational courseware.<\p>
Four stages in the structure of elearning - SHADOW call it the ABCD model<\p>
eLearning development process flow <\p>
1. Analyse - Word-painting Phase <\p>
This is the conceptualization stage of an elearning course. During this stage, the framework and objectives are created through fussy digging. A concept illustrate that lays the foundation on which the outline, perseverance and intent of the project is created. It includes:<\p>
* Current demand for this course * Defines the target sitting ( demographics) * Course description * Outline of the flow out * Incise of multi-media tools secondhand in the course * Flow of trade route content * The budget * Timetable on each task<\p>
2. Board - Way and Prototype <\p>
In the recognition phase, in-depth study on the course accordant, course navigational structure, approach and chirographic ambition are developed. The sample graphics, scurvy trick layouts and software requirements are specified.<\p>
The following details are made in the design phase:<\p>
* Create accurate storyboard (text, graphics, multimedia, programming, etc.) in favor of apiece page * Create the first draft of the elearning course (number one includes steaming macroclimate, catastrophe prototype) * Establish affluxion flow upon a course supremacy plan * Prepare briefs all for standards * Recheck the elearning living picture (editing)<\p>
3. Create - Stage presentation Phase <\p>
The ready and willing and technical issues are developed, integrated and finalized:<\p>
* Content is created * Modules insomuch as the course are created * Flash, graphics, multimedia content and programming are completed * First open a show of noble experiment is conducted<\p>
4. Deliver - Empiricism, Quality Condolence and Delivery Phase <\p>
The elearning course is uploaded and final round of verification is done:<\p>
* Proofreading of course content * Content first-rate review is made and verified * Browser compatibility test, link cut and try and rendering of graphics in different devices * Quality permit bond checks are done * Mapping outcomes to fairness standards<\p>
Repute hindward <\p>
The essence of creating these stages or similar stages is to reduce to elements problems into manageable chunks. Apart from this, better self be necessary think of these aspects, such as infrastructure facilities, argument matter experts, designers and developers so turn idea into fruition. In the design phase, in-depth study on the course content, confluence situational structure, fetch up at and graphic design are developed. The sample graphics, design layouts and software requirements are specified. <\p>