Blog 4: Environment Design Development 1 – Continuation of Place of Mind
Vegetation and Lighting Challenges
Adding vegetation and lighting put some energies into the scene but was not easy to do much due to constraints in the hardware.
Process
Vegetation Using Geometry Nodes: By following a YouTube video tutorial I learned how to use Geometry Nodes to place grass, trees, and stones on the terrain within a short amount of time. This relieved pressure from my PC but also was generally quality.
Setting Up Lighting: For exterior outputs I chose natural light accompanied with volumetrics and for interior scenes medieval torches. They also helped to improve the lighting in those setups in order to set the mood of the scene.
This phase helped me understand the role of vegetation for low-performance systems and how the lighting affects the narrative of a 3D space.
References
Blender Foundation. (2024). Blender 3D Software. [Online]. Available at: https://www.blender.org [ 27 December 2024]
YouTube. (2024). Geometry Nodes Vegetation Tutorial. [Online]. Available at: https://www.youtube.com/watch?v=SbKQEwGSS2M&ab_channel=Bro3D [ 27 December 2024]












