My current DF50 experience so far.
being able to scroll across the world in fort mode had led to events such as
- being able to scoop the dark fortress master demon and bring them to the player fort as a citizen, and some goblin nobles and escaped prisoners - doing so caused a whole bunch of goblins to show up when unretiring the nano fort - thought up a plan to ‘migrate’/move my citizens to a different spot to get away from the fps draining goblin horde and did so in a human town’s field - learn about how the game handles retiring in a different location if one kept the size of the fort the same as the original embark size (nomad movement is tied to stretching and shrinking the site’s global embark size via messing with the min and max x,y, coords) - decide to map out the human town building placements to pin point the castle by diving into the town’s realization data and drawing it. - park the void fort that took over a human town’s field to move into the human town’s castle and just prep for making the location a permanent stay. - realize with all the navigating around the world might have left the anvils behind -seek out a dwarf fortress entrance site to break down their metalsmith forges and steal their anvils - after setting up the metalsmithing industry realize the tower project probably can go even higher now that the ceiling has been raised from how low the void fort is compared to the dwarven fortress entrance













