The Crew plays DnD
Marsh is DMing. Man is made to be a DM. Tolerates NO BULLSHIT at his table. Kelsier plays a rogue, sub-class, thief. Starts the campaign as a little shit but grows serious and invested pretty quickly. Vin plays a rogue as well, sub-class, assassin. She's more of a murderhobo but Marsh checks her, preventing her from derailing the campaign and she quickly learns to RP. Hammond plays a fighter, sub-class, Battlemaster. He's seriously invested from the getgo and basically plays himself. Not really able to role play as anyone else. Breeze plays a bard with seriously high charisma who can convince a snowman to buy snow. He and Hammonds characters bicker a lot. Dockson plays a cleric, mostly out of necessity. He mostly keeps quiet but tends to save the group by swooping in, taking hits and healing everyone to full with naturally lucky die rolls.
Sazed plays a wizard, sub-class evocation, very calm and collected, focusing more on roleplay and learning about this elaborate world. Everyone lets him do his thing. He can be surprisingly vicious in combat too.
Ghostblood shit undercut








