Art block eughh
seen from Canada
seen from China

seen from United States
seen from United States
seen from China

seen from United States

seen from United States
seen from United States
seen from United States
seen from Singapore
seen from China

seen from Morocco
seen from China
seen from United States

seen from Thailand
seen from United States
seen from United States
seen from Indonesia
seen from Italy

seen from United States
Art block eughh
domain expansion
a queer-owned, queer-operated non-profit with one goal: Turning internet infrastructure into community support.
Hey, so, this deserves attention.
@elamimax is a friend of mine, and she and this team have been busting ass for a minute to pull this project together. In an age where the internet is being increasingly weaponized against queer and trans folks, having a domain owned and operated by queer and trans folks that directly benefits queer and trans folks isn't a small thing.
If you've got a sec to take a look at the project, share it around, maybe even support it if you've got the funds, I'd personally really appreciate that.
All we've got is each other right now. Building foundations for the future that make things safer for us is essential.
Domain...
SAVE files galore
wish i had something cooler to say, but this is just Hues "home" - where he originates if u will
oka bai
TAXONOMICAL DOMAIN POLL
Archaea
Bacteria
Eukarya
Class Feature Friday: Cities Domain (Pathfinder Second Edition Cleric Domain)
(art by Kwad-rat on DeviantArt)
Most mortal species tend to congregate together, an instinct of perpetuating their own survival by supporting each other. In intelligent ancestries, this quickly evolves into specialized roles, which leads to communication, systems of exchange, and indeed, societies.
While some remain nomadic, many create permanent settlements, which develop larger and larger until they start to become what we call cities. And that is the subject of today’s entry, the cities domain in 2e!
Seemingly a modern evolution of the community domain from First Edition, the cities domain covers divine providence over the settled civilizations and the edifices that help make them up. From the streets to the buildings to the monuments to the infrastructure keeping it all running and more.
However, this domain clearly covers all aspects of settlements, the good and the bad. In the purview of a benevolent god cities feel like the wondrous focal points of culture and community, offering prosperity and cultural exchange. Wielded by an evil god, however, and cities can feel like oppressive mazes that sap the will of those that live there or even manifest as miserable ruins, bereft of comfort and harboring shadows in the dark.
With that in mind, let’s see what the domain offers the priests that tap into it.
The first spell the domain offers shrouds the user in an aura of nondescriptness, allowing them to blend in with crowds not only in appearance, but also behavior, making it hard to notice them when among the masses. Over time, this improves so that nearby allies benefit as well.
The more advanced spell lets them tap into the living breathing heart of the city, giving them supernatural insight into the goings-on of the city and making it easier for them to ingratiate themselves to the locals to learn things this insight fails to cover.
Being able to hide in a city as well as gain knowledge are incredibly useful abilities to have on tap, particularly for urban adventures, so if that appeals to you, you might consider this domain for your character. Certainly your cleric, oracle, or other character will be an invaluable asset in such environs because of these two focus spells.
Whether they are pillars of the community or predators within it, these clerics truly are at home in the cities, sporting a streetwise attitude that they happily make use of in their daily lives. Conversely, however, they may feel uncomfortable outside the city walls, where those familiar streets are replaced by trackless wilderness.
Diodhe might live a secret life, but the anandi has become a creature of the city, even adopting the Great Architect as their deity for their love of buildings and structures, which they see parallels with their webbing. Lately, however, they’ve been missing their homeland, and would sorely like to visit or at least some memento from.
While stories of cavern elves being sinister demon cultists are greatly exaggerated based on one specific civilization, the effects of that one culture still linger even after they collapsed, including the arachnoid driders. For their part, the elven spider-taurs have been working to build their own cultural identity, and have even adopted a new god in the form of the Weaver of Streets.
The Mechanical Men of Obid nu Haiyi are hostile to any interlopers, but those that brave their patrols can learn much from the writings and monuments in the lost city. It would seem that the civilization that once ruled there worshipped two major gods, one being the builder of great works, and the other being a destroyer mostly called upon to help deconstruct the old in favor of the new.