i think booking.com fucked up my reservation this doesn't look like the right hotel

seen from Malaysia

seen from Japan

seen from Russia

seen from United States
seen from Japan

seen from United States
seen from China

seen from Iceland
seen from Japan
seen from United Kingdom

seen from United States
seen from Japan
seen from Malaysia
seen from Japan

seen from Denmark
seen from Hong Kong SAR China
seen from Laos

seen from Japan

seen from Belgium
seen from United States
i think booking.com fucked up my reservation this doesn't look like the right hotel
Next batch is done :D
Edit: I ACCIDENTALLY WROTE DUPE AS HIDE PRETEND THAT’S NOT THERE … OOPS
Was wondering if this trend has a doors version since well.. the audio is literally a doors song remixed LOL
I decided to do it myself...
Sorry for the shitty quality of this but CHART!!
This might get updated soon or not since I am missing a lot of entities, let's just pretend that most don't know each other, ok? 🥺
Additional facts and stuff:
- Jeff and El Goblino still know each other oof, I forgot to add him there
- Dupe has seen Dread but though he was going crazy and brush it off
- Surge is a seasonal luggage mover if Rush, Blitz, and Blits needs more hands
- A-120 cannot go to the hotel due to how long it is, hence why he only knows the doors entities, but somehow in someway he and surge have met
- Snares will and only listen to Halt, who handles the serving of food
- The Lights are in a poly relationship
- Blitz and Blits are the only backdoor entities who are regulary seen within the hotel than in the backdoors
- Seek, Figure and Guiding Light are in the ok terms after the incident
- Rush and A-60 has a online rivalry, A-60 doesn't take it seriously bleh
- Dupe has more enemies than friends 💔 (he doesn't care)
Some of my entity designs for Doors :3
I was just gonna link the original posts but realized that I forgot to share some of them. So now they are all here.
Three refs!!! I was originally just going to do Dupe and Sally in one post because they group together into the ones who were killed by Dread AFTER the hotel became dangerous, but I caved and made Hide as well, so I might as well include her.
(Content warning for talk of child death in Sally’s section — there’s also just death in general)
1 Dupe was the first human to die after the other monsters established themselves as “threats”. In his human life, he loved to explore hidden areas — the smaller, the better.
During his trek through the hotel, he spent a lot of time looting subrooms — which eventually resulted in his downfall.
As a monster, he pushes trespassers along by preventing them from making the same mistake he did and by doing what he did best.
2 Sally ended up in the hotel shortly after Dupe did. When the garden area surrounding the hotel became infested with screaming Mandrakes, Sally’s father (The Groundskeeper) was able to save her by shutting her into the lobby of the hotel after placing her inside through a window.
As Sally trekked the hotel, the entities were faced with a new problem — there’d never been a child in the hotel before. Only unfortunate adults. So, they did their best to keep her as safe (and sane) as possible during her stay.
Eventually, after being chased by Halt, Sally found herself in a large room devoid of closets and beds (where node entities such as Rush and Ambush are forbidden from entering while there is a trespasser inside). She found some lock picks in a drawer, and played with them silently for a long time.
Dread was freed, and began to pursue Sally, as she had now overstayed her welcome.
Rush tried to save her, by breaking the no-closets rule and running into the room anyway, but he was a second too late.
Now, Sally stays in the hotel, but often likes to spend time in the rainy outdoors, occasionally breaking back into the hotel through windows.
3 Hide is Seek’s younger sister, and as their names suggest, a way they’d pass the time as humans was by playing games of hide and seek with each other. The closets in the hotel were Hide’s best friend for a while, until Seek eventually noticed a pattern and realised that all he’d need to do to find Hide was check every closet, because she’d always be hiding in one of them.
So, on the last day of their stay at the hotel, Hide decided to crank up the difficulty, and hide in a basement instead. After spending an abnormally long time trying to find it to no avail, Seek began to worry.
Meanwhile, Hide felt victorious as it heard her brother calling out for her, when the basement suddenly became abnormally dark.
She heard a bell tolling beside her.
Now, Hide stays in closets and under beds. There, Seek can always find her, and it can push trespassers ahead. But she’ll never enter a basement again.
im not finishing this but i like how i drew them maybe ill use it for something else