Drone Technomancy Technomancer (Technomancer Alternate Class Feature)
(art by ProdigyDuck on DeviantArt)
Though they cover different areas, the mechanic and the technomancer classes in Starfinder are neighbors conceptually, the former dealing entirely with mainstream technology and physics, while the latter combines science and magic together.
It only makes sense, then, that there would be some cross-discipline learning, and today we’ll be looking at one such example, in the form of a technomancer with a drone!
This is a pretty fun combination, conceptually, as some technomancers might have been inspired by companion-having heroes of the distant past, or they might have an interest in AI research. Heck, some of them might simply enjoy the field of robotics!
Regardless, while they may miss out on certain magical tricks that technomancers get up to, these mystical techies are never without a useful support and ally.
Like most starfinder alternate class features, this is pretty simple overall, the technomancer gains a drone, which they upgrade over time as if they were a mechanic.
What’s more, when the technomancer gains magical hacks, they can choose to gain certain mechanic tricks instead, specifically those that augment their drone in some way, such as granting an extra modification, transforming the drone into armor, altering and repairing their drone quickly, and overclocking their drone with increasing speed.
A simple enough archetype, but remember the technomancer gives up their spell cache’s magical abilities, including the once per day extra spell and the ability to make a single spell last all day. The benefits can easily match what you’re giving up though, as having a pet drone can be quite useful as a spellcaster. You can take one of the lighter models like hover, stealth, and sage and treat them like a familiar, providing scouting and support, or you could have a protocol drone to help with social situations, or a combat or artillery drone to put a body between you and your foes, or just a big gun to stand next to you and increase your damage output. Also don’t forget that just as your drone supports you, you can support your drone, using various spells to provide control or buffs to it, or additional support in the form of junkbot spells.
Just like the mechanic, these technomancers can draw upon many different aesthetics when it comes not just to themselves but also their drone. They might be junky machines drawn together from scraps, or they might be cobbled-together messes of wires and servos evoking a very experimental stage of development, or they might be beautiful works of art with fitted casings. Regardless, these drones likely also have an arcane edge to them that mechanic drones do not, such as mystic runes, hybrid components, and the like.
Fascinated with gravity manipulation but extremely uncomfortable in zero gravity, Dr. Gossika built themselves a flying drone to investigate gravitational anomalies while the copaxi monitors them from without with their technomagical instruments. They themselves have mastered all sorts of gravitational spells as well.
Black, shiney, and elegant, the drone of drow mercenary leader Ithella adheres to the architectural sensibilities of her people, but what really sets the arachnid machine apart is it’s unique weaponry, a stolen technomagical blade set into the machine’s jaws, which supposedly she stole from a laboratory somewhere.
Reclusive and misanthropic, the technomage Elcan spends most of his time in his workshop tinkering with machines. He usually leaves the job of manning his storefront to his protocol drone Gold, who sports an affable, if somewhat limited personality.











