Thermal techniques (some with heat gun and others with blow torch) used with rhino foam to create this shiny black bubbly effect.

seen from India
seen from Canada

seen from Indonesia
seen from Türkiye

seen from Indonesia
seen from United States

seen from United States
seen from France
seen from United States
seen from United States

seen from United States

seen from Indonesia
seen from United States
seen from Germany

seen from Malaysia
seen from Netherlands

seen from United States

seen from United States

seen from Singapore

seen from Indonesia
Thermal techniques (some with heat gun and others with blow torch) used with rhino foam to create this shiny black bubbly effect.
DSDN 104 | DIGITAL CREATION
PROJECT 3: It's in your Hands.
My final form is not a form designed by me but designed by the contours of my hand. It easily silhouettes the shape of my hand it give support, grip and a extremely comfortable feeling. I used A 1911 pistol handle as my inspiration and worked from there to create this custom fitting grip. With indentations not only for the four fingers but also one that wraps its way around the grip for the thumb you get a hold of it that is both strong and has no pressure points creating a solid connection between hand and grip with the less effort possibly.
DSDN 104 | DIGITAL CREATION
PROJECT 3: It's in your Hands.
Poster of final model.
DSDN 104 | DIGITAL CREATION
PROJECT 3: It's in your Hands.
Photos of final model, was crafted from clay and painted matte white. the grip is custom fit and adapts to the hand nicely.
Description
My model developed from the idea of grasping onto a set of keys, and the natural instinct of looping the key ring around your finger whilst grasping the set of keys within your hand. I took interest in this idea because of the human movement of it, and how many can relate to committing to this action without realising and thinking twice that they have done so. I originally also worked on the idea of gripping a device but the shape formed from the set of keys idea seemed more interesting to me, and I was able to create an interesting form which I wouldn’t have thought would come from this idea. My final model at first I was not happy with so took to using one of the iterated models because it seemed of better quality. When painting it also I used my fingers because I did not want the lines of the stroke the paint brush created. Also the curves of the model that was created were interesting to me, and the secure fit when held correctly within you hand. For my poster I wanted to keep it simple, with the main aspects able to stand out within my images. I am happy with the overall form and the direction I have taken for this project, and the development leading to the final outcome.
Project 3 Description
In this project I explored the form and function of a typical computer mouse, and how that form could be improved. By moving away from the typical mouse shape, I was able to create a form that is much more comfortable and - I believe - would provide a greater degree of control in real-world usage. Where the traditional mouse shape, which varies little, encourages the user to simply rest their hand on top, this mouse shape allows the user to actually grab the mouse and take control by wrapping their fingers around and underneath.
Final Object