This blog’s not dead yet, hurruh! I’m back with a fleshed out map of Duskclan’s territory; I’m planning on making Dawnclan’s next and then piecing them together.
This was actually a lot of fun to make! Difficult to know where/how to start but I think I executed it the way I wanted to. I’ve left a long rambley guide of each landmark in the description below :)
(Quick disclaimer; this is likely not a realistic depiction of NZ geography/ecology, I did very little legitimate research outside of loosely referencing the environments I’m familiar with. This is very much a passion project based largely in fantasy lmao)
Duskclan’s territory is situated within temperate rainforest/native NZ bushland. It lies on the coast and has a significant portion of its border against the sea; in its eastern portion bordering Dawnclan the river splits as it meets the ocean creating wetlands known as the Riverlands by the clans. Duskclan has no western border, their territory extending out into the wild bush indefinitely (although they rarely, if ever, travel further west than the expanses of the map)
Duskclan’s Camp: Situated in a hollow in the crest of a hill that slopes towards the rivers and Duskclan’s territory (full post: https://www.tumblr.com/kiwianacats/682314420444151808/heres-a-revisit-of-duskclans-camp-or-at-least)
Moon’s Key: Duskclan’s sacred place of worship to Starclan, an island only accessible when the low tide reveals a sandbank that stretches towards it.
Training Hollow: Exactly what it says it is.
Other Landmarks:
- Farbridge (unlabelled): A human made motorbridge over the river in the furthest north of Duskclan’s territory; rarely patrolled to, avoided due to distrust of humans/vehicles.
- The Split (unlabelled, but circled): An island formed by the first fork of the river as it splits off into the branches that form the Riverlands. Neutral territory to both clans, used as a gathering place once per season.
- Marsh Banks: A hunting area where the bush transitions into the marsh, popular as its well populated by prey, but hunters can avoid getting their paws wet if desired.
- Riversroots: Where the rivers meets the sea, carving through the seaside cliffs. Dangerous during high tide due to the rocks and strong currents.
- Scarlet Lake: A lake higher in the hills north of Duskclan’s camp. Known to freeze over during the winter, seldomly visited due to superstitions of it being haunted/unprotected by Starclan.
- Sunset Bay: A sandy bay that curves inwards towards the Moon’s key, frequently travelled by the clan’s clerics.
- Starside Bluff: A bluff/cliff side that faces towards the sea; Duskclan’s dead are buried in the flower fields atop it so they can journey down along the bay to meet Starclan at the Moon’s Key.
You might notice that a lot of my place names are just two words mashed together; unnotice that thank you. It’s obviously an intentional reference to the clan’s two-name system rather than an inability to think of anything more original /j.