Dwarven Axe 2.0
Remade my first year project because, well, I wasn't happy with what I originally had in my portfolio. First attempt at a sculpt that wasn't assigned by University, too, on the Rock base.
It's not perfect, there's been issues with baking, and it's not optimised for use in game whatsoever. But as a presentation piece, I'm extremely happy with the outcome!
Modelled in Maya 2022
Textured in Substance Painter
Rendered in Unreal Engine 4



















