short description: fun little update that i can share because it doesn't reveal a lot is that i managed to hack together "dynamic" shadows for project astray~
longer: normally i use circle shadows because it's easier & covers all my bases without having to think a lot about directional light. but when i do want to have dramatic shadows, i can place zones that swap the circle out to a more dramatic silhouette. effectively it's taking the existing sprite, changing its color to black & lowering its alpha, then altering its x scale so it can grow/shrink/go behind or in front of the character... there's also an optional rotation value so i can fake extreme angles (seen in the gif)
the fun part is that it just works with code & no added assets, so anything in the world could have a dramatic shadow like this! it just needs to be added to its script.







