Subject: Dynamics VFX Assessment.
To complete the assessment..
I imported everything I had into Nuke and created a bash comp - integrating all the different pieces together.
I only ended up changing a few things to change the overall look in my composite, them being the timing slightly (using a retime) to get them to appear and disappear when needed and also a translate node. I don't know why but my particle systems were a little off when putting them together and didn't fit in with the ufo opening exactly, but once I did this it blended together nicely.
I also incorporated my heat plumes, which I rendered out separately (back and front) and then put them together. I had a little trouble with getting these working and had to render them out multiple times and refer to the class example we did. But in the end, I got them working the way I wanted them to and was happy with the result.
With the mannequin, I ended up rendering that in with the background (maybe this was why the particle system was a bit off centre, I don't know why). But found this worked well for me because I tried doing it separately, and when I did the mannequin wasn't integrating with the background (getting sucked up and disappearing into the ufo). Anyway, I completed this and was happy with the result. :)
Final file is too big to upload to the blog, but you can see it in my submissions drive :)








