the rings of power + references to the first age (and earlier)
[part i]
seen from China
seen from Belgium
seen from Cayman Islands
seen from United States
seen from United States
seen from United Kingdom
seen from United States

seen from United States
seen from Russia
seen from Italy
seen from United States

seen from Australia

seen from Canada
seen from Malaysia

seen from United Kingdom
seen from Austria
seen from United States
seen from United States
seen from United States
seen from United States
the rings of power + references to the first age (and earlier)
[part i]
And there is not now upon Earth any place abiding where the memory of a time without evil is preserved.
"The Silmarillion" - J.R.R. Tolkien
Finally unlocked terraforming and I have been very, very slowly experimenting. I don’t want to completely raze my down and build up from scratch (though the idea is actually appealing, not gonna lie) and I’m so overwhelmed by the possibilities, I hardly know what to do.
So I decided to start by attempting a rough crescent moon pond. Not completely satisfied with it yet and I’m not sure I like it merging with a waterfall, but I AM fond of the concept for the moment.
1. still shocked that apparently there aren’t any rivers near armenelos
2. there’s also a big mountain just west of it, so I imagine they never see sunsets and there isn’t as much light near that part of the day
3. i’m convinced the western part of tol-eressea had different natural life from the eastern part bc it was directly submitted to the light of the trees for so long... it’d be cute idk
I started on Friday and played all weekend with a different map, and in the end decided it wasn’t working for me. There were too many little things that bothered me and I had many regrets over where I placed things (I know they can be moved later, but it’s expensive!)
I’m glad I reset before I got too far into it. This map & my starting villagers are much better!
My moons are incomplete but I love the concept so far.
Things that happen when I'm suffering Insomnia: I squeeze 5% out of the storage space required to store Eressea's data.
Plans Change
Last time I regularly updated this site, my plans were to use my copious free time to create a mobile version of Eressea, or at least a game based on the same principles. That’s no longer the plan.
Eressea is less a game than it is a world simulation. In this, the original designers were correct. There isn’t very much good strategy game-play at its core, and many of the game’s elements are not in support of a war game, but for world-building and to give players other, self-defined, goals to strive for.
With that said, I don’t have a lot of existing game to build on. Building a mobile client was fun as long as I did it, but the total time required to build what I had in mind was going to be enormous. I was also having more fun just working on successive new releases of Eressea itself.
So the mobile project is dead. Long live the original game!
Some former players have started new factions this years, eking out a living in the ruins of fallen empires, trying to hold their own against the zombie hordes and finding some resources that they can mine, or older factions they can cooperate with. It’s a different way to play, but it seems to be working for some, and for the original game, it’s a better way to maintain the active player base than new recruits and growing the map.
That means my development work is now defined by bug fixing, new features, and occasionally tools for creating new worlds. When I’m asked, I try to support anybody who wants to run a game of their own. And those are the topics that this site is likely going to cover in the future.