Roller Coaster Tycoon Classic: Six Flags Holland
Ok so this is a very expansive and sprawling park, yet nothing is filled in, the rides are so far apart from each other that there’s a ton of land to fill in. The objective isn’t hard, like the other parks, but it did take me 27 game years to finish this park. I also decided at the beginning that I wasn’t going to buy any land, there’s a ton of land for sale but there’s not enough types of rides to fill in that much space.
I started by reconstructing the entire park from the ground up, all of the pathways needed to be changed, a lot of rides needed to be moved. I started by completely reimagining the entrance and working it into the lakeside to the east, keeping the town/building theme but scaling it to RCT, adding lots of trees and bushes. Next to the entrance I added a version of Xpress, but made as a corkscrew coaster.
I built a second railroad, both railroads go in counter clockwise circles around their respective halves of the park. The area with the boomerang got remade, to be closer to the carousel and the now larger food court. The entire promenade up to the Ferris wheel has been redone, now leading up to an observation tower. The Ferris wheel has been moved to the lakeside. The area around the space shot and enterprise has changed, now a boardwalk following the train tracks. Condors layout has changed slightly, the area around condor and Goliath has changed, many more courtyards and plazas added. The area between Crazy River and Flying Dutchman has been turned into one large western themed area, including the swinging ship, which is now been moved, the lake being occupied by a Splash Falls. There is an Area 51 type area in the back corner, with a tiny launched giga (Lost Gravity) wedged into the very small corner. I wanted to challenge myself and see if I could create a coaster in that tiny space.
The entire area around Robin Hood has changed, there is now an entire castle themed area inside Robin Hood’s layout, where the graviton and haunted house have been moved to. It is a dead end, but guests don’t get lost. The largest coaster in the park is now a B&M hyper named Drako, a double out and back coaster that crosses the lake at the back of the park. It’s blood red and 6,178 feet long, with speeds of 75mph. There is a launched giga over the rapids ride, which became bigger and more twisted than I anticipated. Also a pirate themed floorless coaster on the lake with 8 inversions.
All in all this park was not hard, but was a matter of blending areas from the original park and using them to accentuate the newer rides. This is the final park I’m doing from this series, I have no interest in the time twister parks, I think the scenery in them is ugly. I’ve had thoughts for years of doing a ‘revisited’ series, but that’s for the future. All in all I finished Six Flags Hollands with 45 rides including 14 coasters.









