Fallout 141
Okay and day 7's post is that drabble about fallout i talked about a few days back! Please lemme know if you'd like to hear more on the next drabble day because ill just be writing about whatever comes to mind next if not <3
It takes a loooong while for any of them to believe you about the bombs, and even longer for them to trust you enough to leave the vault with you.
It helps when you mention you had been frozen in a similar way and were a veteran before that.
Ghost and Roach are silent when they see the wastes. Price and Gaz are quick to map out their surroundings.
They ask you questions about enemies and weather patterns.
Soap is following your every step, he follows your lead completely. He asks any and all questions about your animals
A Brahmin, 2 dogs, and your young deathclaw.
He takes to the animals quickly. Surprisingly your deathclaw takes to him as well.
You’re so glad you have your animals carry extra munitions.
There arn’t many weapons left in the vault.
You’re assuming the rest of the staff took off with them, or they expected a better outcome then what the world is now.
You've read the little snippets of unredacted information you had found in the vault.
They’re a fully trained task force, and you’ve trusted way shadier folks with waaaay less training.
You get them all fully armed, though they dont leave you without payment of sorts.
They had let you take body armor from the vault since they had full access.
You're not entirely sure what all they grabbed but you arn’t about to try and take any or pry about anything.
You’re essentially an honorary member of the 141.
Is what you and Soap say. The others aren't on board that quickly.
You're on your way back to sanctuary with them, your first foothold in the wastes since you woke up.
It's a weeks’ travel so you take watch with Gaz.
You spend your time telling him what to look for, showing him the telltale signs of enemies and storms approaching.
You both hit it off after the first hour and end up chatting about your past lives.
He switches off with Soap and you insist that you don’t need much rest.
You really don’t but Soap is persuasive and you end up taking a few minutes to catch him up before resting.
There’s no issues that night, a relief to Ghost, who you are fairly sure was awoken by every passing breeze.
Soap somehow even taught your deathclaw to fetch somehow.
Your new group pulls together a breakfast from the rations they brought from the vault.
Soap and Gaz get into conversation about the animals.
Price takes this chance to talk to you more about Sanctuary.
Sanctuary has been heavily modified after you took charge from Preston.
There's more than enough space for all of them and you’d never say no to more protection for your people.
Though in your chatter you end up mentioning the Minutemen and the Castle and Price is full attention.
You start to wonder if you’d even find a single place where these guys would settle.
Because after you mention all the settlements you patrol they all chime in with questions.
All 12 settlements you have are heavily guarded, especially by wasteland standards.
They all seem impressed at the setup you’re running, even Ghost.
You take it as a huge compliment.
You go over your ideas for the wastes and they listen intently.
When you first got out you wanted to help as many folks as you could.
You did a lot and you know with certainty that you see the same desire in all of their eyes.
You explain how the commonwealth all fear the Institute.
Skipping the part about Shaun being their leader.
You've already decided he’s not your family anymore.
How can you consider him family when he’s been raised and grown by strangers? When he is a stranger himself?
You've been blocking that issue from your mind while focusing on restoring what you can of the wastes yourself.
Your efforts have proven fruitful, your deathclaw taming being a huge leap forward already.
With so many more hands your excitement mounts and the unlikely possibilities seem much more attainable now.
Of course you hit a snag in the road immediately
A rad storm is fast approaching while the lot of you are still about 3 days out from Sanctuary.
Lucky for all of you there’s an old office building in your path with a nicely sized basement because you DO NOT have enough Rad away for everyone.
Everyone sets up camp again, preparing for a couple nights of sheltering in place.
Roach approaches you this time, asking about the maps your pipboy has and you talk landscapes and terrain while he draws out an actual map.
You hope you can get your hands on more pipboys for them, but for now you keep your focus on the day ahead.
It's nice to have since its difficult for everyone to crowd around you for a glance at the small screen.









