Overmatron Variant of the Arachnomancer Disassembly Model
The Arachnomancer Disassembly Model are known to be extremely territorial. With most individuals willing to fight to the death to defend their nests and hunting grounds from members from any other disassembly drones. Paradoxically, they are also extraordinarily good hosts on the rare occasion they allow others into their nests. Composing a majority of these rare instances of hospitality is when two Arachnomancers come together to exchange base code as to undergo replication, the process of creating of a new drone. Due to their inclination for cannibalistic behavior, these code exchanges often end with one of the Arachnomancers being devoured. This does benefit the surviving Arachnomancer, as they gain a massive influx of materials which to fuel the creation process of their young as well as merging the devoured arachnomancer robo-arachnid swarm which bolsters hunting capabilities.
On average, an Arachnomancer will only undergo replication 0 to 2 times during their service life. This is due to them constructing around 50 to 100 new units within a single replication, though many of these young Arachnomancers are killed either from worker drones culling them, being eaten by other disassembly drones or being cannibalized by their siblings, also on occasion by their own parental unit. There are certain deviant individuals that will undergo replication dozens of times, each time with a different Arachnomancer who are devoured by the deviant individual. This causes the deviant to grow to prestigious size, often 3 to 5 times larger than an average Arachnomancer.
Once this transformation is complete, it triggers a radical change in behavior in all Arachnomancer within a vast area. Both the children of the deviant, now dubbed as an Overmatron, and unrelated arachnomancers will abandon their nests to migrate to the nesting site of the Overmatron. Once gathered, the arachnomancers will submit themselves to the will and service of the Overmatron and they shall begin to construct a massive web structure known as Stronghold, where the Overmatron shall reign from until her death.
These strongholds are massive threats, often playing host to hundreds of arachnomancers and their robo-arachnid swarms, which number in tens of thousands. A single stronghold is capable of picking an entire region clean of all drones, both worker and disassembly, in a few short years. Which after all food sources are exhausted, the stronghold will descend into chaos as the arachnomancers turn on each other, cannibalizing in an effort to survive. At the ends of this madness, the survivors will dissipate and migrate to new areas to find new hunting grounds and to build new nests. This marks the end of the stronghold and the reign of the Overmatron. ______________________________________________________________ @systemten New lore on the Arachnomancer!












