The Unluckiest, Most Jinxed, Most Inauspicious Event in Human History
This is a fake execution concept I wrote back in 2024 but never shared. I think if I rewrote this I might go a different direction than past me but I wanted to share an old scrap in a random Wednesday. (Spoilers ahead naturally)
This is an execution for Utsuro. You could consider it an alternate ending to Chapter 5. Please note that this execution being possible at all is predicated on some stretched ideas about Divine Luck which honestly I'm not sure I can totally get behind as being accurate but well.. it is an execution for the unexecutable guy. I'll leave a note at the end about this.
Nobody asked for this but enjoy/suffer. Give it a read (or don't) below the cut.
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The screen shudders to life, revealing a small dark room behind the glass. The only notable feature is a table with two chairs. It’s laid out similarly to a stereotypical interrogation room. Utsuro sits in one of the chairs, one leg chained to the chair. An ominous collar is coiled around his neck. A set of red LEDs display three clover symbols in a row.
Monokuma appears, wearing a serious looking cop outfit. He takes a seat across from Utsuro. The execution name appears on the screen, flashing brightly. Utsuro looks up briefly as though he can see the title card appear.
“The Unluckiest, Most Jinxed, Most Inauspicious Event in Human History”
Suddenly, a game mat is rolled out onto the table, followed by a dealer’s shoe, and then a massive amount of chips on Monokuma’s side and a handful on Utsuro’s. Monokuma rips off the cop uniform to reveal a vest and bowtie beneath instead. Another Monokuma, dressed in an outfit befitting a casino dealer appears behind him. Monokuma pushes forward a large pile of chips, while Utsuro, looking over his measly 4 chips, only places one forward.
The game is Baccarat. They place their bets. Utsuro on the player’s hand, and Monokuma on the banker’s.
The dealer begins to shuffle the deck, then places two pairs of cards face up on the table.
The player's hand prevails. Utsuro watches with a calm expression as both Monokumas react grumpily. Then, Monokuma pushes forward the large pile of chips towards Utsuro’s side.
Another round begins. Despite having a larger surplus now, Utsuro still bets only one chip. Monokuma pushes his chips forward, exchanging a glance with Dealer Monokuma.
As the cards are shuffled, several disappear, very obviously, into the dealer’s sleeve. One of Utsuro’s eyebrows raises just slightly, but he can't do anything, and choosing not to play would forfeit one of his three chances. The Monokumas chuckle lightly. They both take their bets again.
The cards are dealt, and the game goes to Utsuro again. Banker Monokuma glares at Dealer Monokuma, who responds with a shrug.
The rounds continue under the singular harsh spotlight in the dark room, again and again, but Utsuro wins over and over no matter what kind of dubious tactics are used. Even when Dealer Monokuma chooses directly from the deck against Utsuro’s chosen hand, somehow the right numbers are met regardless. Cards are accidentally sorted in or slip into his hand at the last second. If Utsuro picks that hand, it becomes the winning hand. Eventually, Monokuma even picks the same hand, which results in a tie.
After several rounds of this, the Dealer Monokuma is starting to look very nervous and Banker Monokuma is getting more and more irritated. Eventually, he flips the table aside, chips and cards exploding into the air, and Dealer Monokuma grins and pulls a cord hanging from the ceiling.
The dark room opens up, walls falling away to reveal a brighter larger outer area. A sparkling casino, with flashing lights and brightly colored carpet. Utsuro winces at the sudden brightness. Monokuma appears behind him, paws on the back of the chair. Utsuro grips the arms as he is rapidly wheeled away.
Utsuro is whisked from game to game. First he plays slots at a machine clearly rigged to display only losing combos. The machine somehow breaks and coins spill out. Next, they play blackjack. Then darts. Then craps. No matter how badly the game favors his opponent, Utsuro still wins.
They race through games at a dizzying speed. Monokuma gets more and more frustrated with each win. Roulette. Banko. Scratchcards. Spin the bottle. They speed up. Dice games. Wheel of Fortune. Bingo. They rocket through every single game in the casino, faster and faster, but Utsuro never loses, the circumstances getting more and more wild.
Eventually, after one last game of Yutnori, they halt. Monokuma is huffing and puffing. They’ve played every game in the casino, but none of the clovers have disappeared from Utsuro’s collar. He appears exhausted, however. Monokuma growls, stamping a foot, but then grins widely and claps his paws together. All at once, the casino falls away in a similar fashion to the first room. However, this time, the reveal is far more dramatic.
While the games have gone on, they’ve been transported far, far away, to a barren and cold landscape. A helicopter lifts away with the casino set. Somewhere remote, empty, and with a dangerously low temperature. Nothing but white nothingness surrounds them. Bitter cold presses in. Utsuro’s breath is visible in the air.
They play one last game, rock paper scissors. Utsuro shivers in his chair as he wins game after game. As they play, ominous creaks echo through the ground. Eventually, cracks appear. They are surrounded by ice. Utsuro’s extremities are starting to pale, and frost coats the ends of his curly hair and eyelashes.
The ice creaks again. Utsuro’s trembling hand forms a pair of scissors, but Monokuma has disappeared. Utsuro looks from side to side, his whole body shaking. Then, the surface of the ice starts to break apart.
A great fissure opens and the chair starts to slide toward open water. Utsuro falls to the ground, struggling to keep from being pulled down into the sea, the chain clanking softly.
More and more lines split the ground, and the chair topples into the dark water. Utsuro is dragged along by his ankle. His fingers dig into the cold snow, but it’s no use. He falls into the water with a quiet splash.
Once the sound of cracking ice fades, there is nothing left but floes drifting away in the water. The scene is astonishingly quiet. At least, above the surface.
The air is completely knocked out of Utsuro due to the sheer cold, and so, he struggles to even move as he is pulled beneath the waves. Seconds pass as Utsuro flails feebly in the water. His fingertips are blue now, and his movements are sluggish.
Unexpectedly, part of the chair breaks, and falls away, releasing Utsuro’s chained ankle from its weight. He flounders to the surface, breaching with a shuddering breath. But it doesn’t seem to matter, because only a few small pieces of ice remain in the water.
He chokes and gasps, reaching the biggest one and pulling himself up. It’s not even large enough to get the entirety of his upper body out of the water. Utsuro’s breathing is ragged as the cold seeps into his body. His hair is soaked, frozen curls plastered against his neck.
Utsuro’s blue fingers are tense, barely managing to keep his grip on the tiny ice floe. His body responds slower and slower as he forces himself to hold on and adjust his grip. Surrounded by a great expanse of nothingness in the freezing waters, the chances of survival dwindle to zero.
His fingers are too frozen to move properly. He starts to lose his grip. Something changes in his face as he stares forward. Just before he loses his grip, a familiar countenance enters his face, eyes widening in fear and confusion. Then, the ginger haired student slips off the tiny ice floe into the sea.
Their classmate disappears without a sound, leaving only small ripples behind. His strength and ability to move sapped by the fierce cold, he sinks deeper and deeper below the surface with no hope of ever seeing the light again. The monitor feed focuses on the empty dark water. The only thing that emerges is the collar, unlocked now that all three chances have gone dark.
The screen shuts off, revealing the faces of the onlooking students in its dark reflection. Teruya’s face is pale as he grips a pair of goggles in his shaking hands. Mikako’s and Mekaru’s faces are filled with uncertainty.
Akane Taira has sunk to the floor, face hidden in her hands, silent. Her hair tangles desperately around her fingers.
Tsurugi Kinjo, who arrived just in time to see the very end of the execution, stares at the screen, scarlet eyes boring into the monitor.
He doesn’t move, a strange expression on his face, unable to tear his eyes away from the spot the terrified student had occupied before slipping away. Where an all too familiar face had resurfaced, one last time, before sinking into the abyss forever.
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Notes:
This whole thing happening is predicted on the ideas that
A. Absolute scenarios with 100% chance of death exist and can be created (anything with no chance of occurring cannot be brought about by luck) and
B. Being unaware of the potential danger until it is too late means divine luck won't be protective against that particular thing. until...it's too late.
I don't know if I actually think this lines up, but well the rules of divine luck are kind of.. inconsistent between game and a bit hard to pin down beyond the basics, so there's that. Maybe someday I'll break down the curse that is divine luck lol.
As the guy himself could attest to, it's impossible to have an execution without removing divine luck or finding a workaround of course, so yeah...
I think the interpretation that at the end of this execution this ginger survives somehow and is now alone in the arctic is also probably valid.
I have another concept for Yuki "Plinko" which I never wrote anything for like this one but do have notes on... That one is a bit more painful though.













