Octo-ber Day 10: Dawn
Faerathos is not a morning person.
my octo-ber entries
Below the cut is the prompt list!
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Octo-ber Day 10: Dawn
Faerathos is not a morning person.
my octo-ber entries
Below the cut is the prompt list!
Octo-ber Day 2: Dragon
Dragons in farocm are one of the spirit creatures stuck between the spirit realm and material realm. No one knows for sure why they are like they are, but at some point in not that distant history, they definitely were alive in the material world, until they became extinct for some reason. Now they are sort of powerful spirit protectors, who aren’t part of anything material, like the rest of the in between spirit creatures, but unlike them, dragons are linked into something in nature protecting that. Being between the realms means that they can’t directly effect the material world since they don’t have physical body, but they can indirectly effect it with magic, unlike the pure spirits. They have widely different appearances, some of them being giants, like the volcano dragon in the drawing, some of them being as small as a dog. This volcano dragon is a protector of a volcano in Dir’ahin and is a character in the story. She is called Šoarvibaheilla, or Horned Flame, by the local people. (The spirits don’t have sex nor do they usually have the concept of gender, but some of them have adopted a gender after observing humans.)
my octo-ber entries
Prompts under the cut!
Octo-ber Day 11: Create
Agrippa’s favorite thing in life is painting and she would do that as her profession if she had a choice. She loves painting her favorite scenes from books, portraits and animals, but hates painting landscapes, though sometimes does them as practice anyway.
my octo-ber entries
Below the cut is the prompt list!
Octo-ber Day 3: Faint
At one point of the first book of farocm Faerathos ends up in a desert. As an indoors scholar he is not suited for that environment.
my octo-ber entries
Prompts under the cut!
Octo-ber Day 8: Hidden
Cassia’s get ready routine starts by strapping on the hidden blade.
my octo-ber entries
Below the cut is the prompt list!
Octo-ber Day 7: Astray
Fiolew has to navigate his way in the spirit realm, which is dangerous business. It’s very easy to get lost in the spirit realm. At the first glance it looks like the material realm but it has a very uncanny feel to it. The figures look human at the first glance, but the more you look, you notice their appearance is not stale. They grow eyes in wrong places and too many or too few joints. Same with everything else. Everything is alive. It’s all made of spirits. They seem twisted and wrong versions of their material counterparts. And the deeper you go the more wrong it is. Some have withnessed untold horrors in the depths of the spirit realm. Monsters of inhuman scale.
For a human it’s hard to navigate since it doesn’t have time or place. People sometimes get caught in timeloops until they loose their grip or reality. The space and time flows there without bounds. Therefore some people can see past and possible futures there.
my octo-ber entries
Below the cut is the prompt list!
October Day 12: Sword
The Sun Sword is one of the five legendary artifacts of Dir’ahin. Artifacts are are objects, often made from precious metals or gems, than can trap a spirit inside them. Since the spirit is trapped they don’t have a lot of choices than to obey humans, which makes it possible to make fewer sacrifices for a spell. This opens the possibility for more powerful magic, since usually very powerful spirits will ask for ridiculously high sacrifices. However trapping powerful spirits is hard and extremely dangerous business and will need some serious sacrifices, which is why very powerful artifacts are so rare. Using them is also dangerous though, since it gives the spirit the possibility to possess the user.
Sun Sword has a sun spirit, or to Ahinians the sun god, trapped in it. The blade is made of gold, which is very soft material for a sword, but better prison for a spirit than steel. However it’s main function is not to cut things. It’s not even used for battle almost ever. It can be used to control weather though to a degree. The spells have to be used very mindfully though, since weather is complicated and without understanding how it works, they can have unexpected effects. It can also be used to control fire. It radiates very brightly and doesn’t even look like gold. It’s not hot thought, but the radiation can cause cancer and with very long exposure, even radiation disease (which is the most terrifying thing in the world, don’t google if you don’t want nightmares). It’s very hard to control thought, which is why it’s used by the high priestess with the Moon Diadem (another one of the five legendary artifacts), which spells can control it better.
(Tbh I’m not really happy with this. Agrippa looks way too young, her head and eyes are too big. Otherwise I’m okay with it, but that annoys me and I need you to know she’s not 15 and doesn’t look that age XD)
my octo-ber entries
Below the cut is the prompt list!
Octo-ber Day 9: Forsaken
There’s an abandoned orphanage in Amari. It’s in the middle of the city (or the poor area of it), and it has just been standing and it’s patio has been taken over by the plants. It wasn’t a good orphanage. Valeri and Fiolew lived there the first year after they came to Amari, till it was shut down after having too little funding. There was never a lot of funding to begin with and therefore many children died out of diseases that were mostly common and treatable, some out of negligence.
The spirits of some of the children who died over the years refused to leave. Ghosts in this world can’t really do anything. They just are sad, lonely and in search of something they needed when they were alive. In places where there are many wandering, in between, spirits, they tend to lump together and that happened in the orphanage too. The ghosts merged with the spirit of the orphanage itself. It’s not especially malevolent spirit. It wants to eat adult souls, and play with children. If children won’t play with it, it might eat their souls too.
The child gang that occupied the old orphanage after it’s abandonment always gave it it’s own food and cup of drink, even though it can’t eat other than spirits, and included it in their plays, so it let them stay. They even brought back the adults that were nuisances to them (guards for example) as sacrifices for the orphanage.
my octo-ber entries
Below the cut is the prompt list!