5 YEARS OF FAR CRY 5: SURVEY RESULTS
(so far, since I guess it will be indefinitely open)
First things first - I want to thank you all for participating! It’s very interesting to see those answers. especially to question number 32 I’ve noticed your comments regarding the fact that I could’ve added a place for personal opinion somewhere at the end of this survey. Sorry for missing on this one. :<
If any of you are interested in further discussion about those questions - and the game in general - my DMs are open, here and on Discord, as well as comments under this post. If you would like more surveys in the future, let me know! I was thinking about making a more... specific ones regarding certain characters and locations.
But moving on to the results themselves. In the moment of sharing these, there are 108 votes!
1. On a scale of 1 to 10, subjectively, how high would you rate the game as of today?
37% of voters gave Far Cry 5 a solid 8/10. 24% gave it a very lovely 10/10, and a third place with 18% of votes goes to 9/10. There were also 16% of votes for 7/10, and a few (5 in total) rating the game between 4 and 6/10.
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2. On a scale of 1 to 10, how high were you rating the game freshly after it's release? Or after your first experience with it in general, even if it was a bit later?
34% of people gave the game a strong 10/10 back then. 25% - 8/10, and another 24% - 9/10. This means that in total, 83% of people rated FC5 during their first encounter with it between 8-10 outta 10! 10% of votes went to 7/0, and 7% rated it between 5 and 6. Not a single vote went for 4 or below.
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3. Would you say that Far Cry 5 had a big impact on your life?
66% of voters said that the game had absolutely become important to them way more than they expected it would. 24% of people were impacted by the game, but not in a shocking manner. 9% like to play Far Cry 5, but still see it as just a game. 1% said that the game either didn't impact them at all, or impacted their life negatively.
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4. Do you feel nostalgia when thinking about the beginnings of the FC5 fandom on tumblr?
60% of voters admitted that they weren't really participating in the fandom at that time so they don't have knowledge about it's beginnings. 25% of people said that back then, they had a fantastic time. 9% of voters liked the first few months or so, but admit that there were problems along the way. 4% say that that time wasn't anything extraordinary, and 2% don't have good memories, nor good opinion about that time.
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5. Did you create your own OC for the game?
42% of voters created more than one OC, and 39% created a Deputy. 10% didn't create an OC. 5% did, but didn't focus much on them. 4% of voters created a non-Deputy OC.
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6. On a scale of 1 to 10, how would you rate the map of the game, in terms of it's size, number of interesting elements and overall charm?
35% of voters rated the map as 10/10! then there are 25% for 8/10 and 24% for 9/10. 12% gave the map a 7/10, and 3% between 5 and 6 outta 10.
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7. On a scale of 1 to 10, how did you like the region of Holland Valley?
John Seed would've been proud - 34% went for 10/10. 24% gave the region 9/10, and another 19% - 8/10. 13% rated The Valley as 7/10. 7% - 6/10. 4% went between 4 to 5 outta ten. You better watch out for that capture party!
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8. On a scale of 1 to 10, how did you like the region of Henbane River?
Henbane got the most mixed responses from all regions. 22% went for 8/10. 21% - 7/10. 18% - 9/10. 16% - 10/10. Then we have 10%, 8% and 4% for 6/10, 5/10 and 4/10, respectively. There were also 2% of voters who gave Henbane 2 and 3/10. Faith Seed will remember that...
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9. On a scale of 1 to 10, how did you like the region of Whitetail Mountains?
To Jacob's Seed certain amusement, the Whitetails won this small contest, with 39% of votes going for 10/10. 28% of people voted for 9/10. 15% - 8/10. 11%- 7/10. 5% gave the Mountains a 6 outta 10. There were also two votes going for 5 and a 4, but last time they've been seen they were being taken away by the cult truck...
To put things into perspective, Holland Valley got 77% of voters in the scale between 8 to 10. Henbane River got 56% in the same spectrum, and the Whitetail Mountains - 82%.
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10. Was there a region that you specifically didn't like, hated even, and really don't like going through it again during your replays?
73% of voters said that they don't have that sort of problem with any of the regions. However, 21% dislike Henbane River. 4% of dislike went towards Whitetail Mountains, and 3% - Holland Valley.
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11. Are you using the Resistance Mod?
52% of voters said they don't, though they would like to. 21% do use it and admit it's making the game so much more better! 16% don't use it and don't want to. 9% are using it, but they don't consider it gamechanging, though admire a few helpful options it has. 2% of voters either don't have a specific opinion or simply stopped using it.
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12. On a scale of 1 to 10, how would you rate the game's music?
This one, somehow unsurprisingly, wasn't much of a contest. 75% of voters rated the music as 10/10. 14% gave it 9/10, and 7% - 8/10. There were also 5% in total with votes between the scale of 5 to 7/10.
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13. On a scale of 1 to 10, how would you rate the game's graphics?
40% of votes went for 8/10. 22% - 9/10, and 21% for 10/10. 11% rated the graphics as 7/10, and 6% = 6/10. There were also 2% of voters who gave the game 5/10 in that aspect.
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13. On a scale of 1 to 10, how would you rate the game's story?
30% of votes rated the story of Far Cry 5 as a pretty solid 9/10. 25% gave it 8/10, and another 25% - 10/10. 14% of voters went for 7/10, and 3% for 6/10. 3% of votes got sorted into either 5/10, 3/10 or 2/10.
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14. On a scale of 1 to 10, how would you rate the game's characters?
48% of voters rated the characters as 10/10! 23% went for 9/10, and then 16% - for 8/10. 8% of voters went for 7/10. Then we have 4% of votes for 5 and 6 outta 10, and 1% for 3/10.
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15. Do you think that the game's main story could've been longer?
56% of voters agreed that the story absolutely should've been longer. 36% said that it could, but they don't see it as a priority. 6% of people consider the length of the main story to be fine as it is now. 2% of voters say that maybe it could.
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17. Do you think that the game deserved a sequel?
51% of voters agreed that FC5 deserves a sequel, but New Dawn failed in that aspect. 26% also agree that the game should've gotten a sequel, and New Dawn was fine in that role. 22% consider the sequel to be unnecessary.
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18. Did you find the multiple captures by the Seed family irritating?
62% of voters consider the captures to be fine. 23% admit they can be irritating, but they also make sense story-wise. 9% of people say that one or two captures would've been fine, but there were too many. 6% admit that they're not sure of their feelings on that aspect.
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17. Without using a mod, all the capture parties are forced - but the one in the Holland Valley can be avoided, if you try hard enough. Did you try it?
51% consider making John Seed more irritated than he already is to be a great fun, and they did it multiple times. 30% admit they tried it once or twice. 19% didn't really try it.
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18. If you attempted the escape from John's capture party, what is your record of evading it?
20% of players managed to evade John's capture party for around few minutes at best. 19% got a score of more or less 30 minutes. 17% were able to make Peggies lose their minds for two hours or more, and another 17% simply didn't try it. 15% got to have fun for around an hour, and 12% - for about 10 minutes.
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19. Did you have an encounter with Chosen Extraordinaire from Jacob's capture party, that managed to get you in a very weird place, usually in a plane, helicopter, or a room with no windows?
60% of voters admit that they do know this guy very well. Therefore, I declare this man worthy of a survey just for him. He needs a name. 40% didn't have an encounter with that celebrity, sadly!
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20. Do you think the game should have more important choices that impact the main story?
48% admit that it would be nice to have those kind of choices. 43% answer with strong certainty that the game absolutely should've had them. 8% say that they consider the situation fine as it is. 2% answered no.
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21. Do you think that the members of the Seed family should have specific reactions to death of their siblings?
A whooping 75% of voters said that it should've been in the game and they are shocked it wasn't. 24% admit that it would be cool, but they can live without it. 2% said no.
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22. If the option from the question above would get into the game, how would you imagine Faith's reaction to the death of Jacob?
41% think that she would be sad, but not much more. 21% would consider her irritated, but 20% think she wouldn't be bothered at all. 11% think she would be absolutely furious.
This question got also quite a lot of individual responses, so I will put them in here as well! "She would be upset, less sweet and friendly when capturing the Deputy for the first time. She would already tell them they're violent, and don't understand what the cult is trying to do. I think she would also say that there is still hope for them, though." "I think she wouldn't be sad as much as frightened that the Heralds are not untouchable, even the "permanent" ones." "She would be shocked and shaken by it." "She would be furious, but she would hide it behind her manufactured innocence and an over-exaggerated sadness." "Distraught to the point of delirious." "Indifferent, but pretending to be scared." "I feel like she would be sad at first, but it slowly turns into anger, but she would cover it up with a smile."
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23. How would you imagine Faith's reaction to the death of John?
45% of voters think she would be sad, but not much more. 22% say she would be irritated. 19% don't think it would bother her at all. 10% think she would be absolutely furious.
Individual responses: "She would be upset, less sweet and friendly when capturing the Deputy for the first time. She would already tell them they're violent, and don't understand what the cult is trying to do. I think she would also say that there is still hope for them, though." "I think she wouldn't be sad as much as frightened that the Heralds are not untouchable, even the "permanent" ones." "She would be furious, but she would hide it behind her manufactured innocence and an over-exaggerated sadness." "Indifferent, but pretending to be sad." "She would be more sad then how she reacted to Jacob, because I feel like Faith and Jacob have a closer relationship than the others."
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24. How would you imagine John's reaction to the death of Faith?
This one had interesting responses, because 38% of voters think it wouldn't bother him much at all, but another 38% say he would be irritated. There is another 50/50 in here, with 11% of votes saying she would be sad, but not much more - while another 11% say that he would be absolutely furious.
Individual responses: "Kinda pleased, tbh." "Though we don't know too much about any of their relationship, I believe because he was always the youngest, when Faith came into the picture he would be protective of her and when she died, he would be furious definitely and lose himself in anger. "I think he would be irritated but not because he cares about Faith, but because you killed someone who was helping spread the cult."
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25. How would you imagine John's reaction to the death of Jacob?
A powerful 85% voted for absolute fury, in this case. 8% say that he would be irritated. 4% went for him being sad, but not much more. 1% said that he wouldn't be bothered at all.
Individual responses: "He would be everything: sad, furious, lost, vengeful, etc." "Jacob is John's older brother, of course he would be angry, but he would be more sad I believe. He would become very depressed and probably stay in his room / ranch for days on end to grief."
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26. How would you imagine Jacob's reaction to the death of Faith?
51% think he wouldn't be bothered by it. 27% voted for irritation. 13% said he would be sad, but not much more. 9% went for Jacob being furious.
Individual response: "Him as the oldest brother makes me think that all through his life he has to protect the younger ones, and if now anyone in his family were to die, I can imagine him putting the blame on himself and how he should have been there, and would also blame the people around them and say how they could have let this happen. So, in short, he would become more angrier and put the blame on himself and everyone around him."
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27. How would you imagine Jacob's reaction to the death of John?
Another massive 85% consider Jacob to be absolutely furious in this scenario. 10% voted for irritation, annd 2% for only a sadness. 1% think that Jacob wouldn't be bothered much by it.
Individual responses: "Him as the oldest brother makes me think that all through his life he has to protect the younger ones, and if now anyone in his family were to die, I can imagine him putting the blame on himself and how he should have been there, and would also blame the people around them and say how they could have let this happen. So, in short, he would become more angrier and put the blame on himself and everyone around him." "He'd be a mix of sad and furious, since it was his youngest brother." "Stoic, but it would hurt."
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28. Which of the game's endings did you get on your 1st playthrough?
67% of voters got the Resist ending. 16% got the Secret Ending, and 11% - Walk Away. 6% can't remember.
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29. Which of the game's endings do you like more?
55% of people prefer the Resist ending. 17% would choose the Secret Ending, and 14% - Walk Away. 14% admit that they don't like any of the endings.
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30. Would you like having the possibility of playing on the side of the cult?
54% unabashedly admit that they would love the chance to join the cult as the Deputy, to Joseph's Seed absolute joy. 37% would like to have at least one or few missions from the perspective of a genuine cult member. 9% are not interested in this idea.
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31. Would you like to have some sort of undercover mission - or even a chain of missions - when the Deputy has to join the cult in disguise?
83% gave a resounding YES that was heard even in the very depths of John's bunker. 9% cautiously said "maybe". 8% of voters aren't interested in this prospect.
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32. If the mission gave you the choice of which herald's region you can try to play an undercover cultist, where would you go?
24% of voters bravely pick the Whitetail Mountains, region of Jacob Seed, even if they admit they would probably got captured on day one! 23% also pick the Mountains, however cautiously admiting that they doubt it would be easy.
20% would try their chances in John's region, because they consider it an easy piece of work. 14% would also go to John, though they do admit it probably wouldn't have been easy. 9% also picked John, though they think that their cover would've been blown on day one. Tsk tsk.
5% would try their chances in Faith's region, though they doubt it would be easy. 1% said that they would try Faith, since they would consider it pretty easy, but... another 1% thinks that they would be found on day one - but still would try.
Interestingly enough, not a single vote considered going undercover under Jacob's nose to be easy.
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33. Do you think that Joseph's region, which is just a little island with a compound, should've been bigger, or at least have some important mission in it?
67% of voters say it didn't necessarily have to be bigger, but it could use an additional mission or rwo. 25% say it definitely should've been bigger and have more missions. 9% consider Joseph's Compound to be fine as it is.
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34. Would you like the possibility of the ending which is one huge failure - where Eden's Gate gains complete control over Hope County, it's people and it's resources?
47% of voters say that it could be interesting. 36% admit that they would absolutely love this possibility. 7% said not really. 6% said "maybe", and 5% said absolutely not.
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35. If the ending above happened - do you think that Joseph would still genuinely try to force The Deputy into joining the cult, or would he have them killed?
52% of voters say that he would keep them alive, but some of his siblings would have their objections to this decision. 46% said that Joseph sees the Deputy as someone still very important to his plans and he needs them alive, period. 1% sai that he would try go get them killed, but one of his siblings might've intervened.
Individual response: "Whatever fits best with his messiah-complex at the time."
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36. Would you agree with the statement that Jacob Seed actually conditions the player, putting them into repetitive, sometimes maybe even irritating missions only to show Eli on the very end of them?
65% agree with this and say that in their case, the conditioning worked perfectly. 25% agree with this statements, but they managed to realize what's about to happen during the last trial or at some point before it. 9% say that they didn't fall into this trap.
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37. Do you think that GFH characters could use more missions and be more important to the overall story?
52% of people say that they absolutely should have more missions. 36% say yes, but don't consider it a necessity. 8% said "maybe", and 5% said no.
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38. Jacob's Veteran's Center is one of the symbols of the game's cut content. Would you like to see more of it?
A powerful 94% of voters said that yes, definitely. 4% went for the cautious "maybe" and 2% said no.
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39. Would you like for the Deputy to be voiced and have more personality?
67% say that they prefer them to be mute, since it allows for more creativity and freedom when creating an OC. 33% would like the Deputy to be fully voiced and with a shown personality.
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40. The only instance where the sort-of trauma is visible is when the "Only You" conditioning activates in the Walk Away ending. Would you like it to be used more in the game?
58% agree that it was definitely underused. 31% say that maybe, but they don't see it as a priority. 11% said that no, not really.
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41. Since Jacob's conditioning did its thing, do you think that Bliss from Faith's region should also have some long-term effect on The Deputy?
66% said that yes, it definitely should have. 25% said maybe. 8% voted for no.
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42. Do you think that the game could've been more darker in the aspect's of the torture, mental manipulation and the general despair of the people trying to resist the cult?
36% of voters said that yes, it should have. 35% said maybe. 28% voters considers it to be fine as it is. 1% said absolutely not.
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43. Do you think that more important characters on the side of The Resistance should be killed during the main story to give it more impact?
53% said that they could, but it isn't a priority. 24% said no. 22% went for an absolute yes.
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44. Do you think that the Seed family backstory, which can be found in the side-content (books) should've been more pronounced in the game as well?
72% said that yes, it definitely should have been. 26% voted for yes, but not giving this a priority. 2% said no.
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45. Do you find the concept of The Deputy being a "One Man/Woman Army" frustrating and would like to see more independent actions from The Resistance?
47% said that yes, definitely. 36% went for "maybe". 18% of votes went for no.
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46. Objectively speaking, do you think that The Deputy would truly stand a chance against the Seed Family?
42% of voters say that the Deputy could've potentially damage the cult and be a problem for it, but definitely not on such a scale they did in the actual game. 29% think that the Deputy could potentially kill one member of the family at best, but would be killed for it by the others. 17% are convinced that the Deputy could achieve everything the way they did in the game. 8% think that Rook would've been killed on day one.
Individual responses: "If the cult remained unable to cooperate across regions, then yes." "I think the Deputy's actions in the game are probable, IF the cult / Joseph wants them alive the entire time, but I have a hard time suspending my disbelief that Joseph wouldn't just want to kill them eventually. It's hard to reconcile with canon, because it generally wants both "the cult wants to kill you so, so bad" AND "the cult leader refuses to kill you" to be true." "The Deputy wouldn't stand a chance if it was all of them at once, and if Joseph didn't want them." "Joseph's instistence that the Deputy be left alive is one of the more interesting facets of his character imo. Even after the deaths of each sibling, he never retaliates, and the reason behind that is implied but never explained. I like to think the Deputy was explicitly part of his vision at the end, and every attempt at preserving their life is to ensure that the apocalypse he preaches happens, even at the cost of his family. It's a twisted sort of devotion to his idea of God that I find adds to his character, so in Joe's ideal world, I don't think the Deputy would die at all, if he can help it. They're the fulcrum on which his prophecy depends, and without them, he is without purpose. That's not to say they wouldn't be killed by accident by a low-rank cultist our for blood, I just don't think Hoseph would allow or accept it. Anyway, oops long answer. Tl;dr: Dep's a trained police officer and the cultists are a, mostly, hastily trained militia. The Holland Valley would probably be the only region realistically liberated, since it's both civillian and the terrain advantage doesn't favor the cult. Joseph wouldn't want them dead though is all I'm saying idk."
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47. Shovel?
36% of voters said Yes, shovel, but another 36% said Shovels, so we have a problem in here. 27% voted for Shovel.










