Day 3 of Attempting to Write Everyday:
𓆝 𓆟 𓆞 𓆝 𓆟𓆝 𓆟 𓆞 𓆝 𓆟
phew, today was a close one.
it’s currently 10pm and the only reason i remembered to write today is because i saw a notification, haha - thank you random liker!
𓆝 𓆟 𓆞 𓆝 𓆟𓆝 𓆟 𓆞 𓆝 𓆟
so, i mentioned yesterday in my incredibly long post regarding the current state of paralives as well as the fanbase that i would be writing a second part to that today - but if you weren’t aware, Paralives has actually postponed its Early Access release to May 25th, 2026.
I’ll attach the dev post below:
𓆝 𓆟 𓆞 𓆝 𓆟𓆝 𓆟 𓆞 𓆝 𓆟
in the aims of not kicking them whilst they’re down, i’ll hold off on posting that second layer of feedback for now.
overall, how am i feeling about it?
initially, i was kinda pissed off. yeah these things happen, but the fact that we were less than a month off from release, as well as the video specifying early access content being posted just two weeks ago, this kinda baffled me. this is WAY too late of an announcement, and i was incredibly surprised to see it at this stage.
however, i did decide to dig around a little bit and made a free trial for their patreon, as they had released a gameplay footage video alongside this announcement and Oh God. Devs, you made the right choice.
i would REALLY recommend watching it through if you’re in this same confused state as i was, because it genuinely felt like all the criticisms and scepticisms i had were finally revealed as true.
it suddenly made sense why they refused to show pure gameplay footage all this time, because god some of these issues are undeniable.
𓆝 𓆟 𓆞 𓆝 𓆟𓆝 𓆟 𓆞 𓆝 𓆟
however, it also got me wondering, why on EARTH did it take them so long to delay it when this was the state it’s in?
the answer? biased reviewers and playtesters, as well as the same overly positive fanbase i mentioned in my post yesterday.
Paralives devs: for the love of god, please invest in playtesters that are willing to criticise and help you make this game what it deserves to be. allow your patrons to give you that feedback and EMPHASISE that they can - they are there to help you.
in a field like this, you can’t be led by blind optimism, and i’m sorry but if i was a patron for the last seven years only to end up with this: it would be a smack in the face to have to wait SO LONG for gameplay footage. we, as consumers, have a right to understanding what we are supporting/potentially purchasing.
𓆝 𓆟 𓆞 𓆝 𓆟𓆝 𓆟 𓆞 𓆝 𓆟
all that being said, the devs made a ridiculously hard but humble decision today and i applaud them for it, but i do hope that there is a further level of transparency and professionalism going forward.
delays are normal in game development. no proof of content, faked gameplay footage (the footage we have seen on youtube clearly isn’t real, given the release stream we just saw with its hundreds of frame drops and buggy animations), and a severely delayed set of announcements are NOT normal however.
devs, i hope you use this time to make the progress you need, and i wish you the very best of luck.










