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The very first Okudagrams. Twitter source.
These would be first seen on the Enterprise-A bridge in Star Trek IV.
I've been fascinated with the Iron Man HUD UI since the first movie. Its seemingly simple functions from a storytelling point of view and it's sheer complexity in crafting an amazingly visual user experience. So glad that Cantina Creative, a Culver City based VFX house, posted their GFX reel for Iron Man 3.
OBLIVION GFX Montage
The Interactive Stories of GMUNK a.k.a Bradley G. Munkowitz
Oblivion - Interfaces
FITC - Amsterdam 2013 Title
Tron - Solar Sailor Sequence.
I am huge fan of GMUNK, and have been since the early 2000's when he started doing some awesome experimental motion graphics with flash. It's so great to see how his creativity has gone beyond web to telling stories in film. Amazing work!
Studio Site: GMUNK.COM
Vimeo Channel: GMUNK VIMEO