Growlithe used Flame Wheel!
~ Horizons Ep. 120
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Growlithe used Flame Wheel!
~ Horizons Ep. 120
flame wheel!
Oooh, pokemon moves? How about flame wheel?
Flame Wheel
1st-level evocation
Casting Time: 1 action Range: Self (20-foot line) Components: V, S Duration: Instantaneous
Your surround yourself in a fiery wheel and charge forward in a 20-foot line, moving through creatures spaces and not provoking any attacks of opportunity. Each creature in this line must make a Dexterity saving throw. A creature takes 2d6 fire damage on a failed save, or half as much on a successful save.
You gain the benefits of the Dash action until the end of your turn.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
This Marowak from Alola looks pretty cool as it wraps itself in green flames for a flame wheel!
Ratatta used flame wheel.
Fuecoco used Ember!
Flash Fire - The power of Centiskorch's Fire Type moves rose!
Centiskorch used Flame Wheel!
~ Horizons Ep. 20
I was always a fan of flame wheel!
Flamewheel
2nd-level evocation spell
Casting Time: 1 action
Range: Self
Components: V, S
Duration: Instantaneous
You create a whirling wheel of flames around yourself and launch forward in a 30-foot line as wide as you are, stopping if you were to impact a structure. Each hostile creature within this line must make a Dexterity saving throw. On a failed save, taking 3d6 fire damage and half as much damage on a successful save.
If you traveled the full 30-foot line, your walking speed increases by 5 feet until the end of your next turn.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.
Centiskorch used Flame Wheel!
~ Horizons Ep. 20