A really funny bit of game design and lore combining is the way that FNV makes endurance such a ridiculously powerful stat. There is basically no reason to ever run a build with less than 7 endurance. It's generally agreed that 8 is worth it just to get every single cybernetic. Which has the gameplay aspect of explaining the two key aspects of all couriers: Why they're so incredibly relentless, and what they're so damn hard to kill. Everything else is up to you. But those two are required.












