Mod Malware Situation Update
Edit 2023-06-09: The researchers have updated their guidance to all-clear on unmodded versions of Minecraft Java, and work continues with both CurseForge and Modrinth to improve safeguards against new variants or copycat attacks. They are still advising staying away from mods a bit longer while this work continues.
As an additional note, I want to clarify something I don't think was clear in my original post: this was not a failure on CurseForge. What went down here has happened to other platforms. It's just the first time such a malicious package attack has been observed in the Minecraft modding scene. It may not be the last.
Original Post Follows:
As you may have seen yesterday, the modded Minecraft community is experiencing a malware incident.
The quick "do I need to worry" is if and only if all the following are true:
you are using Minecraft Java Edition
. . . and are using any mods or modpacks
. . . and those mods were downloaded/updated in the last 2-3 weeks or possibly as far back as March (timeline still unclear as of my post)
If any of the above were not true for you, then you should be clear. Investigators are advising maximum caution even of vanilla Minecraft, more on that at the end of this post.
If all of the above were true, don't panic. You just need to take a few extra steps to be sure.
A document for non-technical users explaining the situation in more detail and steps to take has been developed on github.
If you used any of the scripts from yesterday to verify your stuff, you may still want to try the new tools which will peak inside the mod files for that extra sure feeling.
The document provides links for checking yourself out, and what to do if the worst case happens.
Information about the fractureiser malware. Contribute to fractureiser-investigation/fractureiser development by creating an account on GitH
CurseForge has an update on their twitter:
Modrinth is also in the process of verifying their site as well:
We are currently investigating further and intend to be able to say definitively whether Modrinth files are free of this type of malware. In
Okay, so, why is the document recommending not even running even vanilla Minecraft Java
There are a lot of brilliant people working on this incident, and they're all smart enough to not give an all-clear until all the facts are known.
Everyone wants fast results. Accuracy takes time.
The way this malware worked was to infect all Java jar files it finds on the system.
Including Minecraft itself.
Including things that have nothing to do with Minecraft.
This spreading to infect other jar files appears to be how it spread to infect legitimate mod files:
The malicious mods have upload dates multiple weeks in the past. Most of them were uploaded by single-use accounts with clearly autogenerated names, and were likely the seed of the infection. Luna Pixel Studios was compromised due to a dev testing one of these mods, as it was an interesting new upload.
At the end of the day, it's all about risk. They can't give a clean bill of health just yet, so they won't. If it turns out that something bigger and nastier was happening, they'd be on the line for that.
This is also why every list of mods published by the investigators comes with the "not comprehensive" disclaimer -- it's what we know. What we don't know can still hurt us.
So, running vanilla launcher for vanilla Minecraft Java is considered a risk. It may be low-risk.
Is it a risk I'm willing to take? Maybe next week, when I know more. (I often wait a week after an update, which coincidentally happened yesterday, so this just happens to align with how I do things normally)
If it's a risk you take, just be safe, stay vigilant, and keep an eye on the main repository of information for more news because I am not a reliable reporter.
Information about the fractureiser malware. Contribute to fractureiser-investigation/fractureiser development by creating an account on GitH
















