WIP concept art for tool ergonomics for I Can Fix Him!
I think the thing that brings me closest to connection with humanity is ergonomics. the designing of human made things made to be used by humans, to better interface with the human body and mind. and relatedly I consider it very humanizing (personalizing?) to do this for other beings, because non human sophonts would do this too.
So this will be a major world building angle for I Can Fix Him!; the inclusion of infrastructure and tool design and the designing of tools to be usable by the immense diversity of body shapes and plans and manipulators which pokemon have.
Here's the page from Freefall!
I'd also like to link a page from another of my favorite webcomics, The Book Written By Tiny Paws, wherein one of a band of neolithic sophont rats ponders a hypothetical solution to a problem which they could not solve. That problem was the greivious injury suffered by one of their companions, that resulted in them having to amputate the affected limb due to the unstaunchability of the bleeding. And they wondered, if only they could make needle and thread small enough to sew blood vessels shut. To them, with the technology they had available, that seemed impossible.
But it is not impossible. It is a question which neolithic humans likely asked, observing that blood moved in tiny tubes in the body... what if they could be reconnected? to stop bleeding and keep injured limbs still on without that limb dying and then poisoning the rest of the body as it rotted.
But we have figured out how to do that! That question likely asked in hopeless wishful thinking countless times millennia ago and centuries ago... We have answered it. Through the striving of countless humans one on top of the other like geologic strata, combining all their knowledge like bricks in a house, we have figured it out. We can make the needle and thread small enough to sew blood vessels closed.
(here's the scene! its kinda split across two parts but here you go: part A, and part B. WARNING for some blood and gore (gash type injury))








