ok rigging this was a pain in the ass but dysis' model is finally updated to the newest frontier body, ill be getting this in engine later.
next up I need to make her cinematic head
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ok rigging this was a pain in the ass but dysis' model is finally updated to the newest frontier body, ill be getting this in engine later.
next up I need to make her cinematic head
After quite a bit of work I've finally got presets working for Frontier's character system.
This is intended to be used for quickly setting up characters but will also work for costumes swaps.
I have some underlying body part systems I need to finish, but this system is nearly ready
Some more progress on the skeleton mode. First time modeling some of these parts so its been an experience trying to sort out the anatomy and then fitting it in with the stylized style
making some big progress on the new Dysis stuff, I've got a bit more to do but we finally get a look at her teeth!
I think I'm just about done with this model. just got some rigging tweaks left, but have a render of her!
Getting started on the assets for the skeleton system.
Think UT2k4's skeleton system but here they will be modular like the body part system. the gore system will also be modular and be an extension of this system
The Skin layer setup for frontier is now done, Support for both the face and underwear layers are now fully working.
I plan to later separate the different face parts into their own pieces but for my current needs this works.
oops may have done a bit more work on the godot port of frontier. got somewhat functional controls and some basic locomotion stuff