I commissioned my buddy BinaryOwl to draw a character I have planned for a game I’m working on. I’ve been busy with ProGen’s commission work, so MY game is still far from presentable, but it’s great to have some professional-grade art for one of my characters! Now that I think about it, I haven’t talked much about the game at all yet. I suppose I can talk a little about it now that I’m serious enough to commission artwork for it. “SkyClash” is a 2-player aerial dog-fighting game in a fantasy/sci-fi setting. That’s the elevator pitch, essentially. Each player selects one of (ideally) 9 characters, then they fight each other in aerial combat. I wanted more interesting characters and vehicles than a bunch of military planes. One of my character concepts is Fylis: an alien sent to the SkyClash tournament to study the native populace’s combat capabilities. Fylis pilots a flying saucer and uses laser blasters and cloaking devices in combat. I’d say more, but then I’ll just start gushing about a game still in its early stages, which is a game-dev no-no. Maybe we’ll be lucky and my next post will be a SkyClash prototype. More likely, though, it’ll be more character art. Also, did I mention Binary is still taking commissions? Find more info and her rates here.















