Experiments with rock alphas in Zbrush.
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Experiments with rock alphas in Zbrush.
Sketching up some ideas on how I want the battles to look.
A collection of drawings of my OC Purpose from a game I’m developing, called ‘A Purpose’. It’s about my experience being trans. God knows when it’ll be finished since It will require a ton of work on my part.
The (now exitinct?) bouncy mushroom asset and the wind pipe which might be going too.
You can see sketches and the animatic diagram of how it might look too, I like these but the game has taken a less arcady approach, like I wanted and these were surely only temp, like theyre too classic platform for me :3 (question mark)
hope you enjoy the concepts
New assets finished:
Added 2 new music tracks and more sfx. Renamed sfx so its more obvious what they are.
Oatmeal profile
Guards neutral frames
Basic tutorial images (mobile and pc controls)
Game over 1 (falling off the screen)
I finished all of Rubio’s sprites and got the neutral sprites for the guards done.
The top image is a quick idea for a potential shop keeper. We might not end up using it, but if we do they’ll just be in the shop screen next to the wares.
All frames for Rubio are completed! There was also a discussion about the current swing frame, and the conclusion was to either to have 3 frames for the swing, or to change Rubios position into the middle pose (seen in the second image) and have the plane rotate. In the end, we went with the second option.
The 3rd image is some alternate colour schemes, based of of various thieves from other games and media. (Anna from Fire Emblem Fates, Lupin the Third, Gaius from Fire Emblem Awakening and Kaito Kid) This was just for fun, and also becuase we might implement them a alternate costumes in game. Maybe as unlockables, but for now if we do use them they would all probably just be unlocked from the start.
Finally is the thumbnail for a Youtube video of a speedpaint of one of Rubio’s sprites. I made this to help promote the game along with the official Twitter and Facebook page, which are primarily managed by Hanin.
Working on the line art of some of Rubio’s frames!