forest room
Jules of Nature
occasionally subtle
Stranger Things
Today's Document

if i look back, i am lost
2025 on Tumblr: Trends That Defined the Year
$LAYYYTER
trying on a metaphor

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Product Placement

❣ Chile in a Photography ❣
we're not kids anymore.

Janaina Medeiros
Keni
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AnasAbdin
d e v o n
will byers stan first human second
Alisa U Zemlji Chuda
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@pixelpunkstudio-blog
forest room
library crypt and garden zones rooms
Rest area
“Dungeon Runners” map test
cybertiles wip.
r i p
Hey, so here’s a slight update. SBFC is on the back burner, a friend expressed interest in a dungeon crawl project I’ve bee developing. It will be a while before we have anything playable, but here’s a network test to prove we’re still making games.
playing with color.
bonehead foot soldier. #sketchbook #rpg #characterdesign #art #instaart #spooky #ninja #skeleton
Some morning sketches. bucket hat vampire and hoodbats gang leader.
Sketching up some ideas on how I want the battles to look.
Here’s a little preview of today's work. Fleshing out the rival gangs. There will be a bit of variety in hair style and weapons(similar to river city ransom enemies). I want to include tagging billboards and walls into the game as a way to unlock bonus points in each chapter, Maybe covering rival tags will have some sort of effect in each area. Let my know whatcha think, share your ideas if ya got em!
added some variety to the walls, fixed the auto tiles, toying with some colors on the sidewalks and street tiles, trees are still a placeholder, background is just a rip from T&C surf and turf for testing purposes, tho the end result will look similar.
Added some gang rival outfits. My hair sprites could use some work.
I may have to rework the sprites to be slightly larger, but I’m hoping to have full walk cycles this weekended. fingers crossed I have the time.
Working on a new game in RPG maker. The goal is a simple RPG with visual novel elements and a great story to drive it foreword. The story will revolve around violent high school gangs(clockwork orange/the warriors) in a 90′s aesthetic vaporwave cityscape and nes era inspired graphics.
I’m hoping to include secret characters, which will add new chapters to the story, and multiple endings based on choices made throughout the story.
Here’s some simple graphic tests I’ve been messing with. I’ve still got a lot of work to do, but I’m hoping to at least get a demo out for this project in a reasonable amount of time.
This is all still a huge work in progress.
IDFK why the dumpster is on the roof.
Some animation’s we’ve been tinkering with.
Star crisis logo.
Some sloppy concept art. I haven't played with my intuos in months. A few members of the party.