Black Mesa, Zen, part 5
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Black Mesa, Zen, part 5
Minimum Knowledge Required to Use GAM3
Someone who I have some faith in recently asked about using GAM3, Tinydark's proprietary game engine, to make a game similar to Marosia with elements of Flight Rising. I'm still in stealth mode but I thought I'd offer a license, and endeavor to get them an installation running some time in December.
GAM3 is a no-code piece of software. The pitch for GAM3 is the same it was in 2013: you shouldn't need to be a programmer to make a game. Eleven years later(!), that has never been more true. But in order to achieve the flexibility required to build complex games, I have had to make features which closely resemble programming.
Here's a screenshot from the most complex thing GAM3's ever made, URPG's battle system. This is the skill Mighty Leap and what follows after this event is played, is a ton of logic smartly injected (and cached) to account for all the features that URPG's alpha combat requires.
Most events aren't nearly this complex, but if you look closely you'll see a lotta code-lookin' things. This isn't a tutorial -- that will come in 2025 -- so I'll leave it at that and proceed with detailing the minimum knowledge you'll need for a comfortable GAM3 development experience.
Programming 101
You should understand the concept of variables, conditionals such as if statements, and how to use functions. Any functions available to PHP are available to use, but there are restrictions on any functions that could be security issues.
In this (nonsensical) example, we say: if the player chose choice #2, set the variable [$foo] to the number of swords they have * 2. Next, we increase their dexterity by whatever that amount: if they have 3 swords, +6 dexterity xp.
Understand web technology: here's a cute explainer I generated with ChatGPT which analogizes web development to building a house.
Styling With CSS
Websites are styled with CSS. Each game has its own stylesheet for overrides. We're still working on making everything perfectly flexible, but you're able to customize/override anything with CSS and most colors are based in configurable variables. Right-click on anything in the game and select Inspect Element to try changing a few properties and see what happens. :}
The layout itself is configurable through CSS grid. That's a big topic, but chances are you'll be able to figure out how to move things around easily.
Regardless, rest assured Tinydark is here for a minimal (or perhaps more) level of support should you need some styling help.
Game Design
Gasp! Yes. Game design is a real discipline. Here are a few resources I recommend.
Game Design Vocabulary -- I never got to read Naomi's part, but it's a good primer.
Extra Credits -- I was thrown for a loop when I tried to find the link to EC and it turns out they rebranded the channel as Extra History. You'll have to scroll down to find the Extra Credits episodes. They were formative for me as a younger designer.
Lost Garden -- A great general resource; Dan Cook is a brilliant designer and I have a lot of respect for him and Spry Fox. I recommend looking through his posts to find any that catch your eye.
Otherwise, it's hard to say what got me to the point of confidence I have now. I've failed a lot. I've read a lot of post-mortems. I've written a lot. I'm happy to provide feedback and guidance on the design of your game as well as talk about GAM3's strengths and weaknesses.
Finally, you'll really want to learn how to write a Game Design Doc. It is absolutely critical that you get your thoughts all out on paper and get settled on design pillars, as well as how to pivot out of them and determine the risks for your game/design.
Big Time wins Game of the Year at 2022 Gam3 Awards
Big Time wins Game of the Year at 2022 Gam3 Awards
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Big Time has won the prestigious Game of the Year title at the Polkastarter Gaming GAM3 Awards 2022. The action-adventure game from Open Loot is an open-world RPG with unique blockchain game mechanics. Take a look at the game from the episode of the SlateCast earlier this year.
After narrowing down the nominees to 32Ā games from a pool of over 200+ web3 games the awards are now complete. Alongside the industry jury, there were over 200,000 community votes across the 16 categories.Ā
This yearās winners are:
Game of the Year: Big Time
Most Anticipated Game: Shrapnel
Best Graphics: Star Atlas
Best Action Game: Superior
Best Mobile Game: Thetan Arena
Best Adventure Game: Big Time
Best Casual Game: Blankos Block Party
Best RPG: Illuvium
Best Shooter Game: MetalCore
Best Strategy Game: Gods Unchained
Best Card Game: Gods Unchained
Best Multiplayer Game: EV.IO
Best Esports Game: EV.IO
Best Content Creator: Brycent
Peopleās Choice Award: League of Kingdoms
Gamesā Choice Award: The Harvest
Each of these games will share prizes valued at over $ 1 million worth of services & grants from Immutable X, CryptoSlate, Blockchain Game Alliance, Machinations, Ultra, and many more.
Following in the footsteps of The Game Awards,Ā Polkastarter Gamingās GAM3 Awards included more than an awards ceremony, showcasing the first look at exclusive footage of new web3 games. Blocklords gameplay was seen in action for the first time, along with Mythic Protocol, Cards of Ethernity, Mummy.io, and Elarium updates and announcements.
Urvit Goel, Head of Global Games at Polygon Studios, commented
āIt is an amazing list of quality games that really showcase what is coming in the blockchain gaming space. The GAM3 Awards has shown how many quality blockchain games are being built, and the passion of those builders.ā
The Gam3 Awards will be back in 2023 with the prospect of a live event as announced by the Head of Gaming at Polkastarter, Omar Ghanem during a recent live stream.
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GAM3 Awards 2022 Official Livestream
GAM3 Awards 2022 Official Livestream
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Join us for the inaugural GAM3 Awards Livestream on December 15 at 3:00 PM UTC to tune into the biggest web3 gaming event of the year, where the top web3 games and content creators compete for 16 award categories and prizes valued at over $1M+.
The post GAM3 Awards 2022 Official Livestream appeared first on CryptoSlate.
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