Going gold but still delayed
I’m still crunching so it is still difficult for me to find the time for full length posts, but I’ve gotten a number of questions about Cyberpunk 2077 getting delayed again after going gold and it’s a pretty quick answer.
The cert process generally has two sets of criteria - deal breakers that fail outright (e.g. crashing, using incorrect platform trademarks like button names/icons, etc.), and things that don’t cause outright failure but are worth a point value. If a game accumulates too many points, it also results in cert failure. However, if the game has few enough points, it can pass cert with no required changes.
There’s also window between a full pass and cert failure called “conditional pass” which is not quite bad enough to fail, but still bad enough to require fixes. Conditional passes come with a list of must-fix issues in a day 1 patch. No day 1 patch means no approval. What almost certainly happened was that Cyberpunk 2077 got a conditional cert pass due to enough issues that weren’t bad enough to fail cert outright but also weren’t benign enough to get a full pass. This was their “going gold” status - they got the conditional pass from cert.
Longtime readers should know that patches also require certification and can also fail... which is almost certainly what happened in this case. CDPR most likely failed cert for their day 1 patch and thus must continue to crunch to try to fix it. They probably did not expect to fail cert (again), but they also cannot release the game without passing cert, so they had to delay the game (again) despite “going gold”. My suspicions are that they devs are probably running on fumes thanks to having crunched for a year and a half already.
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