belated apocalypse keys post
APOCALYPSE KEYS IS A VERY FUN GAME
i played The Summoned playbook - aka Cynthia - aka disaster 21 year old
(game DMed by @theresattrpgforthat and fellow players include @psychhound and @paladinbaby along with someone who does not have tumblr)
i’m not super good at explaining mechanics without like. showing someone the book but i wanna go over some highlights as a person who before this had only played; 1) dnd, 2) games with the people who designed them, and 3) solo games. i had read other games but never played them.
apocalypse keys was a bigger system where the worldbuilding was very collaborative and i loved that!! obviously mint did a lot of prep, but there were also a lot of spaces that allowed for player collaboration and exploration! mint also did a good job of directing and calling on people so it wasn’t one person (often me, tbqh) answering all the questions.
(i wouldn’t necessarily suggest this game for a beginner dm but it was leather friendly)
i liked the bond system and exploring that was a ton of fun!!!! we all made guys who suck bc that’s our brand
now onto the story! we got the chance to fight a library and i’m such a magical library bitch. the librarians is one of my fav shows. the game felt very cinematic and i think the mechanics leaned into that but so did mint and the other players!!!
cynthia very purposefully got tempted into becoming a harbinger of doom and i fucking loved it. i love strife and conflict and romance!!!
@psychhound played a character who was there when cynthia was summoned and they had a complex father-daughter relationship that was very very good
another pc was 15 and was majorly crushing on cynthia but cynthia was like. oh. baby. and that was such a good point of conflict of like. cynthia doing the right thing and it still breaking this teenager’s heart.
@paladinbaby played a character who had weird old people shit going on with luka’s character and that was fun as hell to witness.
this was my first time having safety tools so Directly used in a game and i def recommend them. in my home games we have each said our triggers and squicks so we don’t like. trample on em and ive used boundary and safety tools but we used them very explicitly in this game and that was def the best call!
this is a very long rambly game reaction (not review) because i cant stop thinking about these characters
(even in apocalypse keys i was essentially playing a support caster)















