some updates on the beach area

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some updates on the beach area
enemies now warp in
Haven’t posted here in awhile since tumblr’s gif limit is so low. But here’s some progress on the forest level!
Are you taking any new people onto the team? I super love Tower Girls and would be happy to volunteer some help.
Thank you so much for the interest! But right now we are nearly at full capacity for our full time team members. We are looking for an additional Game Maker: Studio programmer to assist with the workload and speed development, as Duke’s free time is a major bottleneck for the project. After that we’ll have 12 full time members, and it will be highly unlikely we’re looking for anyone else in full.
That said, we will be opening up a submission process on our forums for writing, level design within certain limits, and perhaps art submissions as well.
For the moment, the best thing you can do to help us, unless you have decent experience with GameMaker:Studio (If you’re a programmer please get in touch with us through our IRC, Forum, or sending us a message here), is to signal boost us when you get the chance, and provide bug reports and feedback on our forums.
Welcome!
Hi! I’m Cloud 3 1/2! I just joined Tumblr. I had an old account but I wanted to start over again so here we are. I really hope at least someone enjoys my posts. Here are somethings you should know about me:
I’m obsessed with Steven Universe. I practically breathe it. It will be a large part of this blog.
I like creating small games using a program called GameMaker:Studio. I’m not amazing at it but I’ve only had it for about a year now. (I only use the script block due to the others being stricter.)
I am a video game/TV show theorist. Have a theory on something I know of? Tell me and I’ll give you my opinion.
I have no real talent. I’m not good but I’m not bad at nearly anything. (If anything I’m bad at things.)
My favorite color is blue/teal. Around hex #30D0A0 if you will.
Thanks for reading! Have a wonderful day!
SCEA announces PlayStation support for multiple independent game tools
SCEA's Adam Boyes has announced PlayStation platform support for a variety of popular independent game tools.
SCEA Publisher & Developer Relations VP Adam Boyes has announced support for a variety of popular independent game development tools on PlayStation platforms.
“SCE has entered into strategic partnerships to bring new native solutions from popular middleware vendors GameMaker:Studio and MonoGame to PS4, further expanding an already robust set of development tools,” he wrote.
Boyes then announced…
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