Amazon.com: Rotor Riot Mfi Certified Gamepad Controller for iOS iPhone - Wired with L3 + R3 Buttons, Power Pass Through Charging, Improved 8 Way D-Pad, and redesigned ZeroG Mobile Device : Video Games
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Amazon.com: Rotor Riot Mfi Certified Gamepad Controller for iOS iPhone - Wired with L3 + R3 Buttons, Power Pass Through Charging, Improved 8 Way D-Pad, and redesigned ZeroG Mobile Device : Video Games
ReWASD XBox One Keyboard And Mouse Controller For Windows
ReWASD XBox One Keyboard And Mouse Controller For Windows
Truly powerful gamepad mapper that allows you to remap controller to keyboard and mouse for xbox one games, reassign with Xbox Elite paddles and turn your ordinary joystick to Turbo & Macro controller. Remap Xbox One Keyboard controller from button to trigger, from pad to paddles, from gamepad to keyboard just like you want it to be. Want to use Switch Pro or DualShock on PC? It’s also easy…
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Ninstrument Intros MCTRL – A MIDI Controlled NES Gamepad
I had just written a post maybe a few days ago about the similarities between a MIDI controller developer and software developer. I briefly talked about how both of them relied on some sort of external device to take our human input and translate it into a message that computer can understand. One developer has actually used a MIDI instrument to control his video game on his Playstation 3. It seemed like an expensive way to control gameplay (not that the dualshock control is any cheaper), but it was interesting to see how any device could basically be programmed to do something that it was not meant to do. In an weird twist, the opposite has now been achieved. Developers have taken an old classic, the Nintendo Entertainment System, and use one of its very basic controllers to be used as a MIDI port and controller. It isn’t as flashy of streamlined as you may expect, but it does bring back some nostalgia for those who grew up with the beginnings of the video game revolution. It’s called the MCTRL, and it has been built to be easily integrated into any existing setup. It has also been made easily programmable for newbies. http://www.synthtopia.com/content/2013/02/16/ninstrument-intros-mctrl-a-midi-controlled-nes-gamepad/
Sharksucker Detachable Wireless Bluetooth Aluminum Magnetic Gamepad Controller with High End Magnetic Protective Case for Apple iPhone 5
The Sharksucker Detachable Wireless Bluetooth Aluminum Magnetic Gamepad Controller with High End Magnetic Protective Case is the thinnest,the newest,the best,the most high-end aluminum Game-Controller-and-Magnetic-Case all in one for Apple iPhone 5 in the world.
This Sharksucker Gamepad Controller Case features many new concepts and new technologies from design to modelling to production,therefore it makes itself into the best gadget for iPhone 5 ever.
Now,let's explore and dig the truth and the facts.
Spotlight 1: Two available colors - black and white - for you to select from,same colors available for iPhone 5.
Pick up one of your favorite color or one that matches your iPhone 5.
Spotlight 2: The thinnest gamepad controller ever for iPhone 5.
From top to bottom: iPhone 5,Magnetic Case,Aluminum Gamepad Controller and Charging Station.
2mm thickness. This is the world's thinnest gamepad for Apple iPhone 5. You can't and won't find another one thinner than this Sharksucker Aluminum Detachable Wireless Bluetooth Gamepad Controller with Magnetic Case. Think about this - Apple iPhone 5 is the world's thinnest cell phone in the world - 7.6mm thin. Therefore,this Sharksucker Aluminum Detachable Wireless Bluetooth Gamepad Controller with Magnetic Case is the best one for your iPhone 5 that not only has the best design but also concerns your comfort and what itself works for. It wants you to have the biggest comfort while being held in hand - so thin that you won't feel your iPhone 5 gets thicker. It wants to serve your iPhone 5 best - so thin that it can mark up your iPhone 5,the world's best cell phone ever.
60Beat GamePad controller is a game controller developed for iOS devices, utilizing the line-in minijack port for connecting to your iPhone/iPad/iPod touch and requires no batteries. While this idea seems pretty useful, I can't help but wonder how this device will operate to games requiring gestures and well...multitouch! Making a controller for those kind of devices seems obsolete to me, as most of iOS games want to take advantage of multitouch and new ways of interacting with the game world without utilizing an intermediate device (or on-screen controls) but solely the fingers and gestures. In any case, the idea of a controller which doesn't include batteries and connects to the audio port seems really interesting!