Blog #8- Passage: the game
I think the game, Passage, is about walking through a passage named life. The game consists of a male and a female character. They walk through life together until the characters die. The characters pass through the maze and opens treasures throughout their walk. My interpretation of the game is that both characters have to go through the maze together side-by-side. If the passage did not fit them both, I have to find another passage that would fit them both through. It tells me that the characters will not go through life without leaving each other. I feel like this game is telling the audience that time passes fast and one grows older everyday. One would not know when death is. It may happen all of the sudden.
My thought about the experience of playing the game is this is quite difficult. I’m not a gamer. Even though I own an Xbox, I hardly play video games. The set up of this piece is there is only one row in the passage the audience is able to see; all the other rows are blacked-out. The other rows in the passage can be seen if the characters are moved up or down. At first, I did not get what the meaning of this game is other than going through a maze that is blocked off a lot. Throughout the 10 minutes of playing, I didn’t get much way through the game. The characters die at the end and there was a grave marked on the spot. At the end of the game, I thought it was a boring game, and that I would never play it again. It had no meaning to it other than getting the characters through the passages.
I think Rohrer was trying to send a message to the audience to let them know how precious life is and how each choice one make guides them through the rest of their life. With all the twists and turns through the passage resembles the unexpected events that may happen in your life. The events might be happy ones or sad ones. It was effective. The aesthetic impact of the work is death. At the end, everyone dies and no one can predict where and when he or she would die. It just happens. The game to me seems to give a negative effect after playing.









