Hey! I've finished andromeda and while I enjoyed the gameplay the story itself didn't hit me as hard as the original trilogy did. I'm not super surprised about that, especially since me1-3 were just so good, but the ending did feel like they were trying really hard to make it feel huge and epic and just not succeeding. It did definitely heavily imply that there would be for games with Ryder too. I'm always down to talk about mass effect if you want to discuss it some more!
sorry this reply took me so long (i work a lot)! i pretty much knew going in that andromeda could never be the original trilogy, so once i started playing i tried to refrain from comparing the two and looked at it as its own game. after playing quite a bit, i felt like mass effect: andromeda was more “andromeda” and less “mass effect,” if that makes sense. like, there are a couple spots where i got that “wow, this is mass effect, i’m home” feeling, but they were pretty rare. i know it’s a new galaxy and all, so naturally things will be different, but i don’t know. it didn’t always feel like a mass effect game to me. the plot also felt kind of corypheus-y? as in like, i never really felt threatened or motivated to move towards the endgame. in the original mass effect trilogy the reapers had massive weight you could almost literally feel, and i’d often play those games to the point of exhaustion just because i was so immersed and compelled to beat them. i’m not trying to say andromeda is a bad game -- it definitely has its good moments, and i’m saving my final opinion on it for after i’ve actually finished -- but i feel like it’s kind of like opening this giant box you get in the mail and finding it full of 90% bubble wrap (SO FAR... but then again my opinions should be taken with a grain of salt since i’m not done).