Absolutely no offense to anyone who likes hoyoverse (one of my besties is obsessed with genshin), but the character designs fill me with rage. They're so needlessly overcomplicated, and a few of them just look like they hit randomizer on gacha club
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Absolutely no offense to anyone who likes hoyoverse (one of my besties is obsessed with genshin), but the character designs fill me with rage. They're so needlessly overcomplicated, and a few of them just look like they hit randomizer on gacha club
I want to cry, and it's for the stupidest reason ever
I was building my heizou and he was consistently dealing 30k+ each skill crit (which is a lot for me ok I'm not new I'm just bad)
Then randomly, my heizou started dealing less damage. I couldn't figure out why, I hadn't changed anything other than finally getting my xiangling a full emblem set, but that should increase damage, not reduce.
I was so confused.
Then it hit me.
The astral marks.
The fucking imaginariun theatre astral marks.
When I was building heizou that dam thing was there.
And now I want to cry.
Because I was so proud, I thought I had improved in building, and my theory of 4-star dps over 5 star dps was real, that I had actually gotten better.
No.
I'm still dealing the same shit damage I did before.
And I know this is a really fucking stupid thing to cry about (it's a fucking gacha game!) but I've been feeling so shit these few days I barely got out of bed for meals this week and this is just
Really fucking shitty
So shitty
Something I thought I actually achieved
But nope
It's just as much shit as it was before
I achieved nothing
And now I'm upset about something so fucking stupid as coloured pixels on a gambling game
All this to say
FUCK YOU GENSHIN (AND HOYOVERSE) MAKE THAT SHIT OPTIONAL
Not to come back early only to hate on genshin but the amount of dialogue to game play in the quests are insane. All quests are only 20% actually doing stuff. And no, that's not counting walking two steps after a cutscene then launching into another cutscene. If any other game had this ratio of dialogue to gameplay, the players would be doing next to nothing. And no, checking lamps ain't gameplay, you waste of disc space.