Georg feels like a man that while revels in the challenge (a little bit at the risk of death) in combat, does wish for a little peace. But is also the man in time of peace... doesn't necessarily know what to do with himself?
He was born in the hotbed of rebellion, his parents were Fire Bringer, his family obviously supporting them against Harmonia. His mother is Safir Clan-- hardy survivalists and mountain people that while not lauded as great warriors like the Karaya or Lizards, were martially trained and did what they could to survive. She likely was one of their ambush/guerrilla experts. His father was equally regarded well despite coming from one of the border villages between the Nameless Outlands and Harmonia, even before the rebellion. After their deaths he was passed between surviving members of the Fire Bringer-- living among no only distant Safir relatives, but also in the Great Hollow with the Lizards (becoming close with the late Chief Zepon), among the Ducks, the Chisha, and Karaya at some point until he was old enough to be able to safely travel with his uncle and his mercenary company. (At around 10 years old). So even then combat was a constant companion.
He was barely 19 when his uncle was killed in combat and he inherited his company and leadership, that sort of thing makes you grow up fast. Very trial by fire. But in 6 years he seemed to reach the level of talent of the sword that caught the eye of then Prince Barbarossa, and eventually becoming one of his Great General with all the responsibilities and duties that come with that.
Being a Queen's Knight in (at that time) a time of peace was new to him, it wasn't running on survival and adrenaline. Even if a knight is to remain vigilant, it wasn't to the level of Scarlet Moon. Sparring with Freyjadour wasn't just him as a combat instructor when Ferid is unable, it's what makes him feel useful. Sure, he reads on occasion, knows how to fish and hunt and cook in the sense of survival, but not as a hobby. (You see this after leaving Falena, he basically is the village hunter/protector.) Up until the Godwin coup, his position in Falena had been the cushiest of his postings, relatively speaking.
In my RP timeline, he's secretly helping the Liberation Army because he's got nothing better to fill his time, and in the years between then and the Dunan Unification, he's doing merc work leading him eventually to Tinto, with a lowkey secret mission to scope out a certain musty ass vampire. By SIII, he's still got some fight in him but he's feeling his age-- not many of his kind get to see their 50s after all. Budehuc is nice in the sense of semi-retirement because he can still be a combat instructor and/or busy himself with the odd task Thomas may ask of him.
Basically I should give the man a hobby later in life that he can pursue outside of combat training and being that guy in the tavern with 1000 stories from all over the world.