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as a boy who has only hammered code together in custom written languages for special programs i start having a stroke whenever i think about how you can be a hot memelord but also a coding god, my question for you is what drives you to learn a gorillion languages and develop programs in your spare time
I’ve said this in past answers a lot but the whole “make it yours” thing has worked for me for a very long time in my self-teachings since it always keeps me “hungry” and I never get in that “what should I program on my free time” phase because I always have at least three personal projects to juggle. It beats trying to learn by osmosis for sure. Think of all the times you’ve sat in a classroom and it’s just an atmosphere to deal with when it doesn’t interest you vs. finding a way to make it “yours” especially when it can blend well with something you’re already passionate about(ex: look at the many passionate indie game devs that take on comp sci, math, art, etc so that they can appropriate that knowledge for games). This way I can mix my interests so easily can drive me to take on pretty much anything from cooking to programming to fashion design and they all stick with me and it’s a healthy mental atmosphere to welcome innovation by mixing things so easily. PixSort came to be because I mixed my understanding of vector field integration(used in fluid sims a lot) with the “usual” pixel sorting algorithm and managed to create something totally new.
It’s just.. fun really because it’s an applied skill that can find its place in pretty much anything related to computers. Whenever I take on something new to learn it’s always with a high-level passion or interest going on in parallel. Just recently I took on writing some tools for Utau to freshen up on my ability to interface and manipulate with audio data rather than the usual 3d/pixel/vector/etc data that I deal with and that light fascination just seems to very easily drive me to some incredible places until I find yet another thing that launches me out into yet another fascination until eventually I kinda acquire enough code-milage that I can just program expressively and intuitively. Kinda in the same way an artist that has marinated in their craft long enough with enough pen-milage could just think “drawing a person with robot parts” without having to dwell too hard on the basics of perspective and gesture as much as they did when they were just beginning. And if that same artist has also spent their time in drawing robot parts at some point in their journey then they end up being that much more of a swiss army knife for what could have been a totally foreign task.