It's time for a new inhunan Rivals concept! Today's post is one of the physically strongest Inhumans, Gorgon.
Gorgon is a member of the Inhuman royal family, and cousin to Black Bolt. He's an Inhuman with a Satyr like appearance and intense strength and durability stemming from his legs. This member of the Inhuman royal court would be a 675 HP melee vanguard.
[ ] Primary fire (right trigger):
Gorgon is known for his weapon being a thick heavy club. He swings the club to pummel enemies. The 4th hit of this attack has him slam the club down, causing the enemy to be debuffed and take increased damage for a second.
[ ] Basic melee (right stick pressed):
Gorgon punches with his free hand. This does less damage than his primary, but can be used to animation cancel his primary fire to increase the speed at which he damages enemies.
[ ] Secondary fire (left trigger):
Gorgon jumps high off the ground to a desired location. He's able to string multiple jumps together by holding the jump button while in the air. Once he's landed, he has a second to decide his trajectory for the next jump by positioning the camera. His leaps gain less height the more he chains together.
[ ] Ability 1 (right bumper):
Gorgon charges forward. Wherever he goes a path of destruction is paved. Enemies standing in this path will lose access to mobility abilities.
[ ] Ability 2 (left bumper):
Gorgon throws his club at full force. The spinning weapon deals devastating damage on a target if it connects with one, and then boomerang back to his hand. However if the club misses an enemy, it will get stuck into a wall. Gorgon will have to go out of his way to retrieve the club from its position. When he's lost his club, his primary fire changes to an extended punching combo that builds off his basic melee. The 3rd hit of this combo is a kick which sends enemies away. (Simply being close enough to the club will automatically retrieve it)
[ ] Passive ability
Gorgon's passive is "Royal Guardian. " When he receives any form of damage or speed increase, he will receive a slight percentage increase compared to a normal hero whenever he's lost his club.
[ ] Team up ability 1
Partnered with Loki, Gorgon's club recives an Asgardian enchantment giving it pierce. This means he can significantly damage multiple enemies at the expense of always needing to retrieve the club.
[ ] Team up ability 2
The Inhuman Royal court is a team up that functions similarly to the royal family team up shared by those close to Black Bolt. Any additional members of the royal court paired with Black Bolt recive a 20% increase to a signature statistic. For Gorgon, that's his damage resistance.
[ ] Ultimate ability (both sticks pressed):
Gorgon's leg strength is so immense that a single stomp can generate a 7.8 earthquake on the Richter scale. His strength has however been shown to be capable of destroying planets when used at full strength. As such, Gorgon's ultimate is the world breaker stomp. He brings his hoove to the ground so hard that it causes almost all breakable terrain to be destroyed. (This ultimate has a very large radius, and as such breaks everything within that radius.) People caught in the stomps wide range receive a 2 second stun, and 50% speed reduction.
Next week is yet another busier tank, the only vanguard in the Black Order,
Cull Obsidian














