SDL2 is up and running! Despite discovering that the SDL2 support in Go was far from complete, I managed to get things working well enough to at least draw some lines and text. Only thing left to do is to get the sound APIs working, and I should have everything I need to focus on actually writing the program.
Anyone interested in using the SDL2 library I've re-written can do so via go get -v github.com/krig/Go-SDL2, and anyone interested in looking at the sample program in the picture can go get github.com/krig/podcast-studio.

















