unpopular opinion about D&D
That every player should try their hand at running a game once, just to see life on the other side. I say this because there's this... I don't quite know what to call it. Pervasive attitude, I guess, that I've seen, especially on places like Reddit (I know, I know...) that the DM should be everything at the table: the rules arbiter, the scheduler, the storyteller, the one that mediates issues with the players, the one that makes player wants and desires happen... essentially, the DM does all the work while the players merely have to show up.
I do not run that kind of table.
Running a game is mentally draining, to the point where it's easy to get burnt out and not want to do anything with it. Especially when you're the forever DM and there's an unspoken expectation that you run games. I trade DM duties with 2 other people, and in the time I've played with them, only two other people in our group have stepped up to the bat to run stuff (and didn't stick with it).
It's easy to be a consumer. Which is why I think people should give being the producer a shot. No better way to learn to appreciate the other side like walking in their shoes.
Thanks, @zenkindoflove !!!