Kingdoms Dawn Devlog 01
So to start off our project I did a some visual and style research for our project. I I have never pursued a game like this and neither has any of my team so seeing some top notch already created examples out there. Looking at the limitation of angles but also the potentials of having locked views. We also wanted to do a very stylized project and we chose a bunch of AAA games with a whole lot of style. To put mind to flow since I am on environment art and modelling for this project.
Here are my mood and reference boards for our project. All images to there amazing owners, thank you for making awesome things.















