Late night update for the mod I'm making a concept of, it has a name now!! And some characters!!
HexBox!! V1 and V2 are planned vaguely out. V1 is titled Judgement Day, V2 is titled Pestilence.
V1: Act 1 takes place in the cult facility after Journalist is invited.
V2: Act 2 takes place in the surrounding swamp as Journalist makes their escape from Subject 002.
Summary of lore: You, Journalist, have been invited to interview the Bishops of the Mighty Dawn, a religious group stationed deep in the marshland. Upon arriving, you're greeted generally warmly by the people here. However a dark turn occurs when the facility is broken into by an escaped subject, revealing the Cult's true intentions were to make you another experiment.
Sound concepts so far, along with names/aliases.
"Bell Ringer" - Self explanatory, they would be an effect that plays the sound of a bell and maybe an alarm.
Subject 035 - Effect or melody?? Plays the sounds of vines snapping and smth similar to the big Venus fly traps from HK
Subject 002 - Bonus Voice, plays the sound of metal clanging together, vent sounds and laughter
Investigator/Journalist - Bonus effect, plays the sound of a pen clicking, writing, then clicking again
Hypnotist/Therapist - Beat, plays the ticking of a clock that steadily gets distorted over time (also a snare)
Now for character lore (just a smidge)
Subject 002 - "Miriam", victim of being a conjoined twin at birth and selected by the Bishop for such. Broke out of containment 2 weeks before Investigator's arrival. Killed 13 men on his way out of the facility. Appears to inject himself with Morphine for the adrenaline. Stitches across mouth, long humanoid arms that act as legs on back, very small legs that look like mandibles on back. Looks human otherwise.
Subject 021 - A failed experiment that was meant to be an additional method of guarding the facility. The upper part of his face was replaced with a shotgun-like mechanism that fires shrapnel. The reload time was far more than anticipated, making them ineffective.
Subject 035 - A mass of vines and Venus flytraps growing off the human body of one man once named Everett. The goal was to accomplish complete camouflage in the human body, like a stick bug. This attempt failed when the plant DNA they injected him with overtook his body. He now dwells deep in the marshland as waste disposal for the cult.
Subject 002 is seen as extremely aggressive and should be killed on sight.
Subject 035, while a threat, is easily neutralized by a steady carnivorous diet after being move to live in the swamps.
Subject 021 isn't an issue, they are quiet, tend to their tasks and unwilling to act upon any violence, opting for defense rather than offense.
Now onto the main attraction, gameplay mechanics!!
The idea is for the bonus to be a sort of point and click escape from Subject 002 as he gives chase through the vents/building. Choosing a wrong path will lead to death, etc etc.
Keep in mind everything here is just a silly concept of what I would make if I could!!