For ice cream day, I am trying to think of what flavors all of the skeletons would be. So far, I've got
UT -> Rus - mango sherbet with citrus chewy candies and chili swirls • Sans - mixed berry with cream swirls and crumble pieces
UF -> Edge - dark chocolate with cinnamon swirl and spiced cookie pieces • Red - cherry with candied pecans and cinnamon crumble pieces
US -> Stretch - vanilla with honey swirls and caramelizes almonds • Blue - berry sherbet with candied blueberries and jam swirls
SF Metal -> Copper - molasses with caramel swirl, caramelized mixed nuts, and gingerbread pieces • Gold - smoked vanilla with brown butter caramel swirls
FS Glass -> Ghost - espresso with orange cream swirl and caramelized cinnamon almonds • Haze - earl grey with shortbread pieces and blackberry swirl
HT -> Dove - mellon with candied pecans and cream swirls • Patch - cherry berry swirled with pie crust pieces and freeze dried berries
HF -> Dusk - dark chocolate with cream swirls, chopped cherry pieces, and cake crumbles • Eclipse - chocolate with fudge swirls, brownie pieces, and chocolate coated pretzel pieces
Since it’s spooky month I’ve decided to post that revamped horrorfell lore note I made and then took down because I wasn’t sure I was entirely sold on the changes. I’m still not, but we could always say this is just an alternate version bc I’m noncommittal lol
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After several unsuccessful runs, Frisk finally makes it to Asgore. However, he isn’t hesitant - he kills them and uses all seven souls to break the barrier.
Similar to undertale, they revolt soon after, before Asgore can hurt anyone else, killing him in the process.
Frisk’s body was too damaged for their soul to return to it, as well as having lost the ability to reset when merged with the other souls.
The monsters are leaderless and scared, having only just been given their first sliver of hope in years and then having it dashed by Asgore’s actions. Undyne steps up with Papyrus as her right hand, determined to follow Frisk’s example and attempt seeking peace with the humans.
This goes terribly.
Monsters are only barely spared, and after months of discussion, are given a very, very short leash. They are not permitted to leave the premises of Mt Ebott and it’s surrounding forestry. A large “fence” is installed to indicate the border and keep an eye on them for any potential escapees.
But, at least, they can taste fresh air. See the sun, the stars. It’s not ideal but perhaps with time they can work something out with the humans…
Undyne is a decent queen. Papyrus a reliable Captain. Things are marginally improving, for a little while. Until the core stops working.
Alphys and Sans did everything they could when it started malfunctioning, but it had been destabilized by the barrier being broken. Ultimately, it shuts down altogether, and the monsters are at a loss.
They begin working on ways to harness solar energy instead, but in that time, with all of the monsters’ condensed magic no longer accumulating and circulating in the underground because of the barrier, and with its last leg of the core giving out, conditions everywhere start destabilizing.
The snow in Snowdin is melting, Waterfall is flooding, Hotland is cooling, and due to the dramatic change in atmosphere, buildings and structures are starting to crumble and fail. Maybe this could’ve all been addressed in time, but monsters had a bigger problem.
Perhaps they’d come to a settlement with the humans’ governing bodies, but this didn’t prevent word of their existence from traveling to the general populace. Researchers, hunters, even those morbidly curious, make a lot of effort to come and see the monsters for themselves, like some kind of zoo.
Fights break out, monsters go missing, and perhaps the Guard had been large enough to sustain the underground before, but not the entire surrounding area above ground now. Especially not against violent, fully adult humans. And with waning energy, Sans and Alphys are struggling to make things to keep them safe, and their attention is spread too thin trying to cover so many bases.
Monsters are running out of crucial resources, under constant threat, and there is nothing that can protect them. Undyne instates law after law, separates the Guard into new statuses for who is and isn’t allowed to leave the mountain, and living conditions are plummeting rapidly.
There is nothing they can do.
Over years, monsters begin hunting and scavenging on the surface for what they can, but with the area sectioned off even wild life becomes more scarce. They can’t sustain the population on that alone.
In an act of desperation, driven by starvation, one of the Guard’s hunters kills and begins eating a human. One of the others stops him, but Papyrus has to report this to Undyne.
By this point, of those who haven’t Fallen Down, few monsters are of a sane mind, including the queen herself. They’d since begun using humans’ own weapons against them to level the field, perhaps this should be the next step. After all, plenty of humans come to harass them all year round. A more reliable resource.
Papyrus goes to his brother, worried and unwilling to condone Undyne’s new laws, Sans goes to Alphys, but she, of course, sides with Undyne. So Sans goes to speak with the Queen herself.
A tremendous argument breaks out, Undyne blaming Sans’ own lack of alternate solutions as what’s made this necessary, but before Sans nearly kills her in an unexpected fight, Papyrus had heard about his brother going to see Undyne and arrives to stop them. He gets severely injured in the process, but Sans retreats to save his life, sparing Undyne for the time being.
While Papyrus is out of commission, Undyne enacts her new laws, and by the time he can return months later, they’re fully instated. The injury had been to his head, causing serious memory and focus problems. Undyne takes advantage of this to coerce him back into his old position, and by this point, Sans has already come to accept this as the way things are.
Conditions underground only become more and more abysmal. Monsters gradually mutating into what it is humans feared in the first place. But still, they go to the mountain despite warning upon warning. How long do the monsters have left before the disappearances become too many? How long before the humans decide to break their agreements and do as they’d threatened to in the first place?
Longer than would have been merciful to the monsters, that’s for sure.
More horrorfell stuff since it's spooky month and I'm tired lol
There was actually a variant I'd been thinking about of that version I talked abt the other day. I honestly can't remember how it got from point a to point b, but the idea was essentially if things could've been salvageable, what might've happened?
At some point, Sans and Papyrus, and likely a small rebellion of their own, successfully overthrow Undyne as queen, with Papyrus becoming king in her place. Likely due to some resource/power solution Sans (and Alphys?) had come to, they manage to rebuild a more civil society over several years. It's not perfect, but it's probably at least back to where it was before the last human fell, if not a little better, especially under a significantly more merciful ruler.
It was interesting, exploring a post broken barrier sort of underground, especially after the monsters had endured so much. I'd love to draw out some stuff for it, but Undyne is eventually rehabilitated and works as Papyrus' consultant, while Sans is mostly in charge of the guard. It's rough and a bit gritty, and Snowdin and Waterfall are mostly abandoned, with the majority of those remaining moving into Hotland and New Home, or even a few daring to live on the surface, within bounds of course.
It's definitely still sad, but it's also definitely a lot better than the original lol Maybe if I wrote something for it, it would be about their equivalent to Aliza getting lost and finding herself there, but instead being helped by the monsters