The Generation I games. Definitely not perfect games by any means, but they were fun to play.
It's a shame my old cartridge’s battery has been long since dead. Makes sense, it was a hand-me-down from an older sibling of mine. Between both of our times playing it, it was bound to die sometime.
I was feeling nostalgic and wanted to play it again after so many years...
The trouble was, I had no intention of learning how to replace the battery, or buying a new cartridge. None of that appealed to me.
So, I just took it upon myself to play it without saving.
Any time I wanted to stop, I’d just plug it into my charger, and leave it be.
Everything about this run was just for nostalgia. It was nothing personal to me, so I didn't name Red after myself or something.
I wanted to play through this game without getting attached to anything.
The best way to go through without caring? A starter-only run. I chose Charmander, since it was the cover ‘mon, and also my favorite of the three. Not necessarily because it would make the game easier in the long run.
Of course, there’s no way I’d be able to get through with just Charmander.
My plan was to catch a Pokémon specifically to use as an HM slave, so my Charizard wouldn’t be clogged up by useless moves in the long run.
And what better HM slave than the one who can learn them all, right?
In Generation I, you can’t delete moves in any way, so an HM slave was absolutely necessary.
Not like I hated Mew or anything... I just never performed the Mew glitch as a kid and thought that this would be a fun opportunity to try it.
The darned thing did everything within its power to not get caught, blowing through every single one of my PokéBalls that I’d prepared to catch it with.
Hey, it wasn’t like I was going to need them later, so I didn’t complain.
I decided to nickname the little thing. I’d heard the term “HM mule” thrown around in place of HM slave, so I thought it would be funny.
Of course, picking the Fire type had its rocky start, with its disadvantage against the first two gym leaders.
I managed to scrape by with scummy tactics, though.
I’d switched to my Abra that I’d caught to perform the Mew glitch, and let Misty knock it out.
After that, I switched to Mewl for the free turn, and then healed my Charmeleon. Then, after Mewl fainted, I got a free switch into Charmeleon.
When the battle was over, I could proudly claim the Cascade Badge.
This was Mewl’s secondary purpose, to be switch fodder for me to heal my starter.
Things were going fine until Mewl learned Cut.
The first instance where Mewl’s “skills” would come into play.
This was a game where you couldn’t use HMs from the overworld, so I went to the menu to manually select it.
“MEWL ignored orders...”
Now, imagine my surprise when my slave wouldn’t listen to orders. I tried a few more times, with the same result.
I attempted to rationalize it, picking my brain for a reason. I assumed that you could not use HM moves while a Pokémon was fainted, but something about that didn’t seem right.
I healed at the Pokémon Center to be safe though.
That seemed to work, so I assumed that I was right and continued to Surge.
Nothing really unusual happened during the fight, but Mewl was knocked out again for a free heal.
On my way out, I had to cut down the tree blocking Surge’s gym again. I was worried for a moment that I had gotten myself stuck, but Mewl cut it down just fine.
I figured the game would let me use HM moves if I would be trapped otherwise.
I went back to the center to heal up my starter, and my stubborn little mule.
(And Abra too, I guess.)
I caught and released a few throwaway Pokémon to obtain Flash, which I immediately taught to Mewl.
I made my way to Rock Tunnel.
”MEWL won’t obey!”
I was frustratingly met with this. It was fully healed, I couldn't understand why it was disobeying. I wondered if it was some sort of consequence from having an illegitimate Mew...
I kept trying and trying, but no matter what, it wouldn’t light the cave.
I was sure this little bugger didn’t want to wander around in the dark just as much as me, so I really couldn’t figure out what was wrong.
I tried checking its summary, to which its blank, neutral expression had changed to something more... defiant?
I didn't know what kind of sick joke Morimoto was pulling on me by programming Mew to be this way, but I wasn’t having any of it.
It dawned on me that Abra could also learn Flash, so I just let Mewl be prissy and lit up the cave with Abra.
I somewhat regretted my choice to teach Mewl Flash. If I had known it was going to act like this, I would have just taught it Fly instead…
I decided to go ahead and skip getting Fly, since Charizard couldn't learn it anyway.
Thankfully, I made it out of Rock Tunnel just fine.
Charizard made Erika’s gym a total joke, so I didn’t even need Mewl as fodder for this fight.
The whole game was going fine so far up to Fuchsia City, and I had completely forgotten about Mewl’s disobedience by now.
I had obtained its final two moves, so I booted the HMs up and slapped them onto it.
Of course, to use Surf and progress, I had to face off against Koga.
Things were going well up until Charizard couldn’t deal with Koga’s last Pokémon.
I sent in Mewl to heal my Charizard.
”Enemy WEEZING used SLUDGE!”
“MEWL ENDURED the hit!”
Strangely, when Weezing attacked Mewl, it didn’t get knocked out in one hit like it was meant to. Instead, it stayed in the field.
While I wanted to question it at the time, I just used a Hyper Potion on my Charizard to get it back to full.
”Enemy WEEZING used SMOG!”
“MEWL ENDURED the hit!”
Sure enough, I wasn’t dreaming. Mewl was somehow surviving all of Koga’s attacks. Normally that would be pretty cool, except for the fact that Mewl was level 7 and therefore effectively worthless in this fight.
I had to wait for it to faint to switch to Charizard, but Mewl kept surviving every hit that was thrown at it.
”Enemy WEEZING used TOXIC!”
“MEWL”s hurt by poison!”
“MEWL fainted!”
Thankfully, it eventually became poisoned and went down, so I could send in Charizard to finish the job.
I made quick work of Koga and his Weezing after that and made my way out of the Gym.
But weirdly, as I was leaving, I couldn’t help but notice the screen flashing as if a Pokémon in my party was still poisoned.
I checked my party again to see what was up.
It seemed like Mew had a custom sprite for being knocked out that I never noticed before. I didn't even know if that was a thing.
But it was definitely knocked out, for sure, so I brushed it off as some sort of bug.
I figured if anything would fix the poison glitch, it’d be healing at the Pokémon Center.
”If you drive your POKéMON too hard, they’ll dislike you.”
”Please take better care of your POKéMON.”
I was confused at this text. Was this dialogue hidden for players like me who let their Pokémon faint over and over? Whatever it is, I have never seen it before.
”We hope to see you again!”
The nurse went back to her chipper disposition afterwards though, so I figured I should just be on my merry way as well.
I checked up on Mewl to see how it was doing now.
It seemed like the nurse just haphazardly patched it up. Mewl’s expression still looked tense, but I hoped that didn’t mean it wouldn’t use its new HM moves.
I made a quick note to take down Giovanni at Silph Co. and Sabrina. My Charizard was actually getting a bit over-leveled, so I swept through without needing to use Mewl to heal during battles at all.
I decided that on my way to Blaine, I would fall back on my training a bit.
I back-tracked over to Fuchsia City since it was faster than going all the way back to Pallet Town.
I made my way down by the Fuchsia coast and hoped quietly that Mewl would let me Surf to Cinnabar.
Thankfully it seemed like the 1’4 cat was perfectly fine with me riding on its back, with no defiance at all. I felt confident, like I was finally getting enough gym badges to make it obey.
I'd even gotten it to listen when I needed it to use Strength in the Seafoam Islands. Things were really looking up.
I’d finally hit land and was ready to storm the Cinnabar Mansion and claim Blaine’s badge.
I was feeling pretty confident with my Charizard’s HP and level that I wanted to take on the Gym without healing at the Pokémon Center.
I had plenty of Potions and Revives in case of emergency, anyway.
All of the quiz questions were normal, except... This bizarre one.
“You treat all your POKéMON fairly?”
Though it had been several years since I played this game, something felt off about it, like it wasn’t supposed to be there.
I half-heartedly answered yes, despite knowing it was untrue. My logic was, at the very least, that even though I as a player didn’t care about these Pokémon, maybe Red did.
”Sorry! Bad call!”
The buzzer went off and I was harassed by a trainer. I was appalled...
Was the game really criticizing me as a player?
Had I hit some sort of secret flag after making Mewl faint so much? I couldn't understand what was happening.
I didn’t give myself much time to think about it though, so I healed up my Charizard with some Potions and took on Blaine.
Charizard had fainted again, so I left it up to Mewl.
I healed up my Charizard and expected Mewl to hang on like before, but it just went down with no resistance.
With my seventh gym badge in hand, I was pretty happy with my run so far. A couple more hours in and I’d be done, I thought.
I was ready to Surf north towards Pallet Town and claim my eighth and final badge.
“MEWL ignored orders!”
But I received a friendly reminder.
I had forgotten that Mewl didn’t like using HMs without being healed. I really didn’t feel like taking it to the Pokémon Center though, so I just carelessly threw a Revive at it.
Hoping that the Revive would be good enough to satisfy it and let me ride on it again, I mashed through text a few times to see if I could brute-force it to listen.
”MEWL won’t obey!”
”MEWL turned away!”
It kept bombarding me with the same defiant messages over and over, until...
“MEWL hates you.”
I was caught off-guard. This text didn’t have the same energy as the others, lacking an exclamation point. It sounded like flat, cold, genuine hatred.
I pressed A again, and attempted to order another Surf. Not necessarily because I wanted it to Surf now, but more out of a morbid fascination with such intense text.
“MEWL used instead, FLASH!”
Suddenly, like in a battle, the screen lit up totally white.
I was booted out of the party screen afterwards, and immediately noticed a distinct lack of an items menu. Had Mewl taken it from me?
Closing out of the menu, I spoke to the Pokémon now standing next to me, knowing exactly who it was supposed to be.
”Mew!”
Mew’s cry played. I already knew it.
“MEWL hacked away with CUT!”
I flinched, horrified at the thought of Mewl directly attacking my trainer.
”HM01 was destroyed!”
But then I realized, it wasn't that...
”HM03 was destroyed!”
Instead, Mewl had stolen my items...
”HM04 was destroyed!”
… And was proceeding to destroy each of my HMs, one by one.
”HM05 was destroyed!”
After destroying HM05, Mewl’s sprite disappeared; presumably back into its PokéBall.
I was exasperated, but quick on my wits.
I still had Fuchsia City's Pokémon Center as my last saved location, meaning I could use Abra to Teleport back to the mainland.
I was smug, thinking I'd found a loophole around Mewl's attempts to sabotage me.
”ABRA used TELEPORT!”
“ABRA ran away!”
I panicked, to say the least. I frantically scrolled around my party page. How could Abra have disappeared like that? I wasn't going to accept Mewl being my only ride back to Pallet, it was impossible.
I desperately went to the PC inside the Pokémon Center, in some vain hope that maybe Abra had just been sent there somehow.
”MEWL used STRENGTH.”
“The PC was destroyed!”
I couldn't believe it.
Mewl had gone full rogue.
I suddenly had to come to grips with the horrifying realization...
I was trapped in Cinnabar with no way off.
I went through what I can only describe as the five stages of grief.
Stage 1 - Denial
I scoured the internet for any other Pokémon in Cinnabar Mansion that I could use to escape the island.
I quickly remembered that Mewl had already destroyed my HMs and stolen my items, and realized I couldn’t catch anything.
But I did have one more plan.
If I could knock out Charizard and Mewl, I could be sent back to Fuchsia. It would take a bit of work for Charizard to eventually faint, but I was prepared to try anything.
”CHARIZARD ran away!”
But I couldn’t be prepared for my Charizard running away.
I was so shocked that I didn’t even want to send in Mewl, I just said no and fled the battle.
I fell into absolute despair.
Mewl had not only ruined my chance of getting off the island, but now, even if I did, what would I do without the only Pokémon I’d been raising?
Stage 2 - Anger
I’d never thought malicious thoughts about this Mew before, just casual indifference and sometimes mild frustration. But I can’t say that I didn’t want some payback towards this Mew for wasting several perfectly good hours of my life.
I sadistically thought about how I would make it faint, and then how I would torture it over, and over, making it repeatedly faint until maybe it would measure up to Charizard’s strength.
“MEWL ENDURED the hit!”
I couldn't stop myself from shouting "NO."
Despite Mewl’s apparent injuries, it hung on with one HP.
Again, and again, no matter what I did. No matter what Pokémon I faced.
It seemed like nothing could poison it, burn it, kill it.
Then, it dawned on me…
Maybe this was what Mewl wanted all along?
Stage 3 - Bargaining
Mewl’s stubbornness and special ability that made it unable to faint...
It took Mewl a long time to faint its first real opponent, due to its low level, but in the end, it grew.
I checked Mewl’s summary for some sort of sign, anything at all, that this was what I was supposed to be doing. It stared at me with its vacant, unreadable expression...
Perhaps it was shocked I had battled with it? Whatever the case, it wasn’t staring at me with hostility anymore...
So it was silently agreed between us, then. Mewl and I, we did our first ever grinding session.
It took a few hours, but Mewl’s level was growing steadily. Things seemed to be going well, until...
We ran into our first wild Ditto.
I thought it was strange, having not found a Ditto for all this time I'd spent in Cinnabar Mansion, but I didn’t see any trouble with fighting it, so I just let the battle progress.
Stage 4 - Depression
The Ditto transformed into Mewl, who appeared to have a sad expression on its face.
I quickly pulled out of the battle screen and into my party to see if something had changed with Mewl.
I checked to see Mewl, who had that same sad expression as the Ditto. Its status had changed from "OK" to a worrying "...".
I knew something was wrong, so I fled from that battle and every battle afterwards.
Though I had avoided it before on hopes of somehow escaping to Fuchsia City, I gave it all up to heal Mewl, who had risked life and limb to impress me.
After it was healed, I checked its summary again.
Though it had fully healed, it still had that depressed look in its eyes. I couldn’t understand want it wanted. I didn’t know what it needed.
But I realized that it was getting pretty late, and I wanted to get to sleep soon. I would have to leave the game on, and leave Mewl behind.
That was when it hit me.
Could it be possible that Mewl knew I hadn’t saved? Did Mewl somehow understand that no matter if I saved or didn’t save, it would disappear when I turned the game off?
I hadn’t really thought about it until now, but Mewl was more special than any other Pokémon I’d ever played with.
And if I turned the game off, it would disappear forever.
I didn’t know how to feel about that.
I went out of the Pokémon Center to reflect about this with Mewl.
I still wanted to finish the adventure with it, if it would let me.
Stage 5 - Acceptance
“MEWL doesn’t want to go.”
That was okay, I thought.
I realized that even if I went with Mewl to the Pokémon League, and won, then the game would return to the title screen and not save my progress.
Maybe Mewl understood that, too.
So then we were at an impasse, together on Cinnabar Island.
I didn’t know what to do. Even if this Mew was special, even if I genuinely believed it was real, I couldn’t just keep my GameBoy on forever. What would anyone else think?
I decided that for the first time in this entire run, I wanted to save my game. I didn't want to turn it off just yet, but at least save, as some sort of precautionary measure.
I hoped, that in the event the GameBoy turned off for whatever reason, a miracle would occur.
”Would you like to SAVE your MEW?”
It seemed that the game knew exactly what my heart wanted, and I selected yes.
Then, all of a sudden, my game turned off. Not due to low battery or anything, but it just turned off.
I panicked for a moment, and quickly switched the game back on.
a collation of ms paint pokepasta doodles I found on my computer
the top one is from like a year ago lmao
not really much else I can think to say tbh oops